Captain Cannon model glitch

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Danfun64
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Captain Cannon model glitch

Postby Danfun64 » June 1st, 2013, 6:33 pm

Hello. For some reason whenever I have shaders on, use Captain Cannon as a model and more than one players are using that model, this happens.



With shaders turned off, its a lot less glitchy, but still glitchy nonetheless...



This problem doesn't appear at all with the ogre (with shaders on)



Why is this happening? Are there any better fixes than turning off the shaders?
Note that this problem doesn't occur in cube 2.

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