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The good old "I HAZ QUESTIONS!?!" Thread!

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Meevil
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The good old "I HAZ QUESTIONS!?!" Thread!

Post by Meevil »

First off, I sincerly apologise because I know you guys get these threads all the time but I have looked through a lot of old ones and I'm going to make sure that I don't ask the same old questions.

1) Is it possible to make a full blown Text adventure within Sandbox?

2) is it possible to assign "Win Conditions" to every map, string them together, intigrate menu systems and then export it as a standalone execuatble file ready for distrubution?

3) Would I be allowed, IE would it be classed as "Kid Friendly" if I displayed images of my Maps which take place in an... erm... Post Apocolyptic World? (Nothing worse than the locations and that new Tim Burton film "9" mind you! :P). In all seriousness though, I completely respect your child friendly policy and just want to make sure!
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Re: The good old "I HAZ QUESTIONS!?!" Thread!

Post by siimvuss »

1) What do you exactly mean?
2) Yes it is, look what damiandj has made: viewtopic.php?f=10&t=360&start=30
3) I´m not sure but I think it is alright
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Re: The good old "I HAZ QUESTIONS!?!" Thread!

Post by Chaze007 »

If you have some sort of kid friendly suggestive images, you can link them and make sure to put "NOT FOR KIDS" above, or something similar then you'll be fine.
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Re: The good old "I HAZ QUESTIONS!?!" Thread!

Post by Meevil »

By full text adventures I mean interactive NPC's, collectable objects, dynamic (?) worlds (i.e, I give NPC A a key, and then his coding changes within the same map in order to assign another quest, preferably multiple times) and a system that allows the player to respond to the NPC's conversations such as in "Monkey Island" fo example.

Thanks for your help so far!
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Re: The good old "I HAZ QUESTIONS!?!" Thread!

Post by Hirato »

numbah whun.
Image
you can try to do the above in sandbox, but in all seriousness, it's just not feasible :P
/me giggles to himself
This is not a url, clicking it is pointless
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Meevil
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Re: The good old "I HAZ QUESTIONS!?!" Thread!

Post by Meevil »

Hirato wrote:numbah whun.
Image
you can try to do the above in sandbox, but in all seriousness, it's just not feasible :P
/me giggles to himself
Yes, perhaps not THAT serious then :P

Hey! At least I'm not asking you guys to put guns in ;)
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Re: The good old "I HAZ QUESTIONS!?!" Thread!

Post by siimvuss »

Meevil wrote:By full text adventures I mean interactive NPC's, collectable objects, dynamic (?) worlds (i.e, I give NPC A a key, and then his coding changes within the same map in order to assign another quest, preferably multiple times) and a system that allows the player to respond to the NPC's conversations such as in "Monkey Island" fo example.

Thanks for your help so far!
Thats all possible :)
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Re: The good old "I HAZ QUESTIONS!?!" Thread!

Post by Meevil »

siimvuss wrote:
Meevil wrote:By full text adventures I mean interactive NPC's, collectable objects, dynamic (?) worlds (i.e, I give NPC A a key, and then his coding changes within the same map in order to assign another quest, preferably multiple times) and a system that allows the player to respond to the NPC's conversations such as in "Monkey Island" fo example.

Thanks for your help so far!
Thats all possible :)
Excellent! :D
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Re: The good old "I HAZ QUESTIONS!?!" Thread!

Post by Obsidian »

Hirato wrote:numbah whun.
Image
you can try to do the above in sandbox, but in all seriousness, it's just not feasible :P
/me giggles to himself
That, in all honesty, would make a grown man fall to his knees and weep.
うるさいうるさいうるさい!

github: https://github.com/damianb/
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Re: The good old "I HAZ QUESTIONS!?!" Thread!

Post by Meevil »

Obsidian wrote:
Hirato wrote:numbah whun.
Image
you can try to do the above in sandbox, but in all seriousness, it's just not feasible :P
/me giggles to himself
That, in all honesty, would make a grown man fall to his knees and weep.
I think we should try it xD

Sandbox Rouge!
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