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Change of height

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BlackRayPlayer
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Name: Ryan

Change of height

Post by BlackRayPlayer »

Is there a way to change the height range?
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Wind Astella
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Re: Change of height

Post by Wind Astella »

hmm... What you meant by height range? The model, the map?
northstar
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Re: Change of height

Post by northstar »

if its the height of the map, i believe that is a finite number... but you could 'raise the bridge or lower the river (so to speak) by pushing down the starting ground level... if that makes any sense to you... (it goes up and down the same finite number)...
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Mike
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Re: Change of height

Post by Mike »

/mapenlarge which make the whole map bigger but it won't overwrite anything you have already made. Take care!
-mike
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BlackRayPlayer
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Re: Change of height

Post by BlackRayPlayer »

Character models view height is what I meant, I didn't know how to put it specifically. Like change (the characters/players perspective) from default to something that stands higher from the maps point of view.
northstar
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Re: Change of height

Post by northstar »

in the model.cfg file for the model... there is a configuration called mdlbb, probably near the bottom...

example... rc model md5.cfg

mdlbb 3 12.5 .9 (i set my width to 3)

the first is the width
the second the height
and the third the view height

.9 is a percent... .9 of 1.0...
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Wind Astella
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Re: Change of height

Post by Wind Astella »

as I quess :D so you want to know the view height range. This one is a little weird for me too... In RPG you can set it to more than 1.0 or lower. Such as 1.3 or -0.9 so that you're playermodel can have a view point higher that. But! I can't the reason why it doesn't work in FPS mode... They supposed to be govern by the same part of the code in the engine but... Supposely there also a part of it in the game section of the code... So I can't help with that since I'm not really a programmer... Sorry for my inability.
BlackRayPlayer
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Re: Change of height

Post by BlackRayPlayer »

Thanks for the help both of you (Wind Astella, and North Star).

@North Star, thank you. I have found the folder and I'm going to experiment with it. Lots of people understand descriptions differently, luckily I figured out what you meant and I appreciate it.
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