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Possible files missing

Posted: September 14th, 2015, 5:24 pm
by SpockRules
I have just downloaded SB for my Linux Mint machine. (which I have do several times in the past)

Created a bash script to execute the program. Program ran fine with no apparent errors.

But, because I executed sandbox_unix from a Terminal/Console, I noticed that SB seems to be having some problems, finding some files.

john@baldwin-001 ~ $ bash sandbox.sh
Using home directory: /home/john/.platinumarts/
init: sdl
init: net
init: game
init: video: mode
init: video: misc
init: gl
Renderer: Gallium 0.4 on AMD RV610 (X.Org)
Driver: 3.0 Mesa 10.1.3
Rendering using the OpenGL GLSL shader path.
init: console
init: gl: effects
init: world
init: sound
init: cfg
init: mainloop
read map packages/base/fps/savetheprincess.ogz (0.2 seconds)
could not load envmap skyboxes/morning
could not load envmap skyboxes/morning
could not load texture packages/golgotha/water2.jpg
could not load texture packages/golgotha/water2over.png
could not load texture packages/textures/e8texpack/e8crete03c.jpg
could not load texture packages/textures/e8texpack/e8crete03c.jpg
"Save The Princess" by Mike (Calimer)
game mode is SP

Apart from the error messages, the program runs flawlessly, as usual.

Any ideas?

J

Re: Possible files missing

Posted: September 14th, 2015, 9:37 pm
by Mike
We have been starting to remove stuff that can't be used commercially so maybe the map was using some of those textures. Other than that I'm not sure. What version of SB?

Re: Possible files missing

Posted: September 15th, 2015, 5:05 pm
by SpockRules
Current version for Linux (2.8.2). Downloaded 2 days ago.

J

Re: Possible files missing

Posted: September 19th, 2015, 10:15 am
by Mike
I think that is the case then, you can also check the packages folder and those locations and see if those files are there or not loading properly. Take care!
-Mike

Re: Possible files missing

Posted: September 20th, 2015, 10:25 pm
by SpockRules
Hi Mike,

Thanks for the tip.

The files, mentioned in the errors, were 'actually' missing.

I figured that PAS and Sauerbraten, being both Cube 2 based, may share the same files... so I thought...

The Skybox files and the water2.jpg were found in Sauerbraten and copied across to PAS. The 'e8texture pack' was not so lucky.

Oh well, half the error messages have now disappeared... perhaps if I can download an earlier enough version of PAS, I may be able to find them all?

Any ideas as to why the files may have disappeared?

J