How to make a .cfg file for .obj?
Posted: December 17th, 2009, 1:47 am
I have read Radder’s tutorial on importing an .obj file into Sandbox and it works flawlessly. But I am not very familiar with using .cfg files and need some help from you programmers out there. The problem I have is when I try to use multiple textures and animation. If I had a sample .obj file I would be good to go. I can get the model into Sandbox with one texture as a static object bat that’s as far as I have been able to get.
Screenshot;

And this is the link to the Dwarf model if you want to take a crack at it; I have included the animation ranges as well. You are free to use this model as you wish with no restrictions. This model was created by a friend of mine named Psionic. He has a bunch of great free models on his site, so if you go there tell him Eagle sent you.
http://www.psionic3d.co.uk/
Here is the .rar file download of the Dwarf.
http://www.eaglesoftworks.com/Sandbox/Dwarf.rar
All I ask if you share what you learn with me about this .cfg file. I need to use multiple textures and be able to run animations using the .obj format.
Thanks for your help!
Always~
Vickie
Screenshot;

And this is the link to the Dwarf model if you want to take a crack at it; I have included the animation ranges as well. You are free to use this model as you wish with no restrictions. This model was created by a friend of mine named Psionic. He has a bunch of great free models on his site, so if you go there tell him Eagle sent you.
http://www.psionic3d.co.uk/
Here is the .rar file download of the Dwarf.
http://www.eaglesoftworks.com/Sandbox/Dwarf.rar
All I ask if you share what you learn with me about this .cfg file. I need to use multiple textures and be able to run animations using the .obj format.
Thanks for your help!
Always~
Vickie
