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Several builtin commands, models and textures are broken

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parzivalwolfram
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Posts: 1
Joined: August 24th, 2019, 7:45 pm

Several builtin commands, models and textures are broken

Post by parzivalwolfram »

As reported by my debug builds (Sandbox 2.8.2, System: Linux Mint, kernel 4.15.0-58-generic, x86_64 i386) the commands "newgui", "setprojdecal", "jumpvelocity", "setgravity", "resetprojs", "addproj", "showgui" (triggered by level_trigger_21, in this case the Pie Salesman from fps/village), alias lookup "main" are all unknown. (Most triggered during play of map "fps/village.ogz". Several commands from ssp/jungle.ohz also don't work.) Several textures also don't load, including but not limited to: "golgotha/water2", "skyboxes/morning", "e8texpack/e8crete03c", "e8texpack/mtlsupport_wrn", "skyboxes/valley", and most other textures from "e8texpack". A few models also do not load, such as "chaze/pad/teledest".
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Mike
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Posts: 871
Joined: May 24th, 2009, 12:52 pm

Re: Several builtin commands, models and textures are broken

Post by Mike »

It might be the gamemode you're in. Try entering /sp into the console. FPS maps need to be in FPS mode.

Please feel free to contact me if you still have problems. https://www.superherohill.com/connect

I hope you have a wonderful day!
-Mike
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Strela_999
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Posts: 4
Joined: November 29th, 2019, 10:43 am
Name: Olivier

Re: Several builtin commands, models and textures are broken

Post by Strela_999 »

Looks like this is what happened to him, I had trouble with commands being used in the wrong map/mode combo and the reported issue happened only in this context.
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