The Cube 2 engine, which PAS is based on, has support for the .SMD model type used by Half-Life. I'm trying to create a playermodel for a PAS mod I'm working on, but for some reason the game is refusing to use the animations that I provided for this model.
Something happened and the animations were messed up. Well, it's fixed now.
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[Fixed] Can't get .SMD models to work with animations
- TheCatScout
- Member
- Posts: 1
- Joined: February 16th, 2020, 11:44 am
- Name: Cat
Re: [Fixed] Can't get .SMD models to work with animations
I'm really glad everything worked out!
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