[Fixed] Can't get .SMD models to work with animations
Posted: February 16th, 2020, 11:58 am
The Cube 2 engine, which PAS is based on, has support for the .SMD model type used by Half-Life. I'm trying to create a playermodel for a PAS mod I'm working on, but for some reason the game is refusing to use the animations that I provided for this model.
Something happened and the animations were messed up. Well, it's fixed now.
Something happened and the animations were messed up. Well, it's fixed now.