Traveling to specific player Start Ents?

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William
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Traveling to specific player Start Ents?

Postby William » January 8th, 2010, 2:11 pm

Say I want to make a large game composed of small maps. Is there a way that I can make certain teleports send you to a specific player start ent on another map.

For example. Say I have 5 maps. 1 is an intersecting road, and the other 4 are the maps right next to it connecting the roads. Now, if I leave on the road taking me north and I have a player start ent on the other map, I'll start at the beginning of that street, but when I turn around to go back, I want to end up on the street that I came from and not back in the center of the intersection.

Let me know if you understand that ... I'll try to explain it better, but that's the best I could do right now : /
Yes yes, I know, I am a pretty big time noob, thank you VERY much for your patience :D

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Re: Traveling to specific player Start Ents?

Postby GR1M » January 8th, 2010, 9:13 pm

Download Chef Ogro and check out the scripts they have teleports to travel to the next map.

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Re: Traveling to specific player Start Ents?

Postby siimvuss » January 9th, 2010, 2:48 am

hey grim... he means basically this:
!
---+--- lets say this is a crossroad, now when the game starts he wants to spawn at the + mark. then he wants to go to the end of the right road, where he will
! will be teleported to next map. but now at the start of the road on the next map he decides to go back. so when he teleports back to the starting map, then he doesnt want to spawn at the + mark, instead he wants to spawn at the right end of the road. understand?

I have only one idea of how to do this... you must make multiple maps which all look the same, but use one of them as the starting map, and each other one as a separate map depending on from which side you want to enter the map. understand?

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Re: Traveling to specific player Start Ents?

Postby William » January 10th, 2010, 11:18 am

I think I do ... So basically I'm kind of going to need up to 4 or 5 of all the maps so that I can make other maps transport them to it the right way? And make the travel from map to map possible.
Yes yes, I know, I am a pretty big time noob, thank you VERY much for your patience :D

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Re: Traveling to specific player Start Ents?

Postby siimvuss » January 10th, 2010, 1:58 pm

I cant find any easyer way :(

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Re: Traveling to specific player Start Ents?

Postby William » January 12th, 2010, 1:04 pm

wow ... kinda stinks, but I suppose I could do it : /

Is it possilbe to copy and paste the art and ogz files and just put a 1,2,3,4 after them and they weill all be diffrent maps ... or would I actually have to make them all seperately and to the best of my memory ...
Yes yes, I know, I am a pretty big time noob, thank you VERY much for your patience :D

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Re: Traveling to specific player Start Ents?

Postby siimvuss » January 12th, 2010, 1:46 pm

just go to the base folder, copy the ogz file of your map and when you paste it change the name a bit so it would be like citymap1 citymap 2 etc

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William
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Re: Traveling to specific player Start Ents?

Postby William » January 12th, 2010, 3:08 pm

Alright *wheew* that is going to make things so much easier hehehe. Thank you for your help ... it'll be a bit of a pain, but to get it working right, I should be alright. At least I know how to do it now :) Hopfully it wont take TO much effort ... but we'll see hahaha considering the buildings and such you'll be able to enter and all that ... wowza! :D
Yes yes, I know, I am a pretty big time noob, thank you VERY much for your patience :D


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