Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.

In the meantime please join the new Discord Server!

If you have any questions please e-mail me through the Platinum Arts website.

help with lagging issues..

Having issues not related to a specific Sandbox game mode? Get help here!
Please also read the rules for support when posting support requests.
Failure to comply with the forum rules may result in your topic being locked without resolution.
Locked
Strife
Member
Member
Posts: 2
Joined: February 8th, 2010, 7:21 pm
Name: Noure

help with lagging issues..

Post by Strife »

Ok so i'm using this to try to create a game but fist i need to know if its possible to create a 3rd person rpg using this game maker? also i would like to know if i could get help with the lagging issue. the game maker lags pretty bad. is there a certain requirement to get it to work smoothly
offtools
Member
Member
Posts: 125
Joined: June 23rd, 2009, 2:10 pm
Name: offtools
IRC Username: offtools

Re: help with lagging issues..

Post by offtools »

hi,

while most of the functions are running client side the connection between server and client in PAS needs only a very small bandwidth [ some people say, it runs smooth on 56K modem connection ;) ]. so i think its not a lag issue. i suggest to check your graphics card configuration or try to start the client without or minimal use of shaders.

which OS are you using? what kind of video card?

offtools.
arcones
Support Team
Support Team
Posts: 2734
Joined: January 13th, 2010, 12:42 pm
Name: Timothy
IRC Username: I use Steam
Location: Looking over your shoulder...
Contact:

Re: help with lagging issues..

Post by arcones »

the 3rd person mode just requires you to hit 9
That's all there is to it.

If you want to keep it that way (correct me if I'm wrong guys) you'd have to code that in.

Hope this helps.

Arc
Image
Want a user bar like this one? PM Leo!
Strife
Member
Member
Posts: 2
Joined: February 8th, 2010, 7:21 pm
Name: Noure

Re: help with lagging issues..

Post by Strife »

offtools wrote:hi,

while most of the functions are running client side the connection between server and client in PAS needs only a very small bandwidth [ some people say, it runs smooth on 56K modem connection ;) ]. so i think its not a lag issue. i suggest to check your graphics card configuration or try to start the client without or minimal use of shaders.

which OS are you using? what kind of video card?

offtools.
so what would be the optimal graphics card set up?
offtools
Member
Member
Posts: 125
Joined: June 23rd, 2009, 2:10 pm
Name: offtools
IRC Username: offtools

Re: help with lagging issues..

Post by offtools »

depends on your video card and the os youre using. please post booth here. post also the framerate you get, when running sandbox.

offtools.
User avatar
Leo_V117
Support Team
Support Team
Posts: 1640
Joined: February 16th, 2010, 8:00 pm
Name: Leo
IRC Username: Leo_V117
Location: That one place...
Contact:

Re: help with lagging issues..

Post by Leo_V117 »

i usually blame it on the landscape and the components in the map, if you have mountains in view the FPS seem to be very low, wheras if you have flatlands in view it tends to be quite smooth, i manage to live with it most of the time, yet it does get annoying sometimes.
User avatar
Venima
Support Team
Support Team
Posts: 259
Joined: February 17th, 2010, 4:56 am
Name: Tombstone
IRC Username: Venima
Location: Somewhere in the eternal planes between the living and the dead

Re: help with lagging issues..

Post by Venima »

water/lava etc. has a big influence on lagging.

If you're making a big map I would definately recommend using PVS. It helps hugely with lag issues.

Go to the main menu (Esc), Editing GUI, PVS, now I'm not entirely sure what the sliders are at the bottom but to experiment with them I put the view gridsize at around 2000, threading at 4 and leafsize at 200. At these settings it only took a minute or two and I didn't notice any difference in the map except that the lag had improved considerably.

I would save a backup though first, just in case. I really don't know what it does exactly so.
Tombstone's Tournament round 2 has begun! Tombstone's Posting Tournament

Try out my: CFG Easy Text Editor (Note: still in beta)

-----Venima
Image
Image
User avatar
Leo_V117
Support Team
Support Team
Posts: 1640
Joined: February 16th, 2010, 8:00 pm
Name: Leo
IRC Username: Leo_V117
Location: That one place...
Contact:

Re: help with lagging issues..

Post by Leo_V117 »

Backups are alway useful, curious of what something does, Save a backup, then test it out.
User avatar
Venima
Support Team
Support Team
Posts: 259
Joined: February 17th, 2010, 4:56 am
Name: Tombstone
IRC Username: Venima
Location: Somewhere in the eternal planes between the living and the dead

Re: help with lagging issues..

Post by Venima »

I always do a backup of a map constantly anyway. I've lost 2 maps because I've saved one map, gone on to another then saved that one as the same thing.
Tombstone's Tournament round 2 has begun! Tombstone's Posting Tournament

Try out my: CFG Easy Text Editor (Note: still in beta)

-----Venima
Image
Image
User avatar
Leo_V117
Support Team
Support Team
Posts: 1640
Joined: February 16th, 2010, 8:00 pm
Name: Leo
IRC Username: Leo_V117
Location: That one place...
Contact:

Re: help with lagging issues..

Post by Leo_V117 »

yeah, that happened several times to me, i saved my mod of mansion over my map that took me 5 days to make.

I considered adding PAS to my Browsing machine. it seems that the lagging has jsut gone away as i used to suffer from it quite a lot, especially on village_rpg due to the large amount of water, trees and slopes. this machine has better specs than my other one. 1 GB RAM is a vast improvement.
Locked