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Random CTD and some functions not working

Posted: February 12th, 2010, 2:43 pm
by bustaballs
I'm just working on the very basic stuff right now but:

A: I get random crash to desktop. The program just randomly closes sometimes. This sucks when I've done a bit of work and haven't saved. Time frame is random.

B: Mouse button 3 for angles hasn't worked at all since I've installed. I have to use Q and do every square step by step and can only seem to make 45* Angles.


Edit:

System:

Windows 7
4GB RAM
Radeon 3870 512MB
Phenom 9850

Re: Random CTD and some functions not working

Posted: February 15th, 2010, 12:59 am
by Hirato
  • this issue is not ours - recent ATI drivers are terrible with OpenGL, whenever you draw lines, they leak memory very rapidly. I'd suggest trying some older drivers, or making a habit of saving often. (the engine produces backups upon each save by default)
  • MOUSE3 is a wheel click, it works fine here so I'm unable to offer a solution - try clearing your config_fps.cfg file(s), and see if there's anything overriding your binds.

Re: Random CTD and some functions not working

Posted: February 16th, 2010, 10:31 pm
by bustaballs
It only crashes in edit mode but when I disabled the shaders it worked fine so that issue is cleared up. I've tried multiple mice and mouse button 3 just randomly either pushes in or pulls and sometimes messes up the texture. I'll boot into Linux and see if it's just some strange windows issue I'm having.

Quick question: Is there any way to rotate models or change the size of models placed on the map? If I can do that, I wouldn't have to worry about the angling thing.

Re: Random CTD and some functions not working

Posted: February 17th, 2010, 9:00 pm
by Mike
R + Mousewheel to rotate, mdlscale 100 (= mdl 100% actual size) in the .cfg. Take care.
-mike