I need some help creating some characters, weapons, spells, NPC's Quests and other things for my Media Studies PP, I was wondering if any of you guys could give me a hand, i already know the basics on how to use the program, use Q/F for Slopes/Roofs, Ctrl + G/L/N/C for Glass, Lava, Noclip or Clip, scroll up/down to raise/lower geometry, Hold G to change Gridsize and press H to create landscapes, and E to test map (as im used to making maps on Farcry 2)*. so, first things first, Quests, doors and player triggered events (for example, Explosions, Fires, Doors opening/Jamming) it doesnt seem that the software can do larger events, for example bridges that collapse when the player steps on it, or an object that can be dropped/placed somewhere on an object to cause it to explode, if it can, i would be happy to know how to do it. Incase youre wondering what the game is all about, its set somewhere in the near future and the goal is to travel from a village in the mountains, towards a Reactor, Known as Reactor 17, i have until the end of march to make it so i think ill be okay for time, if worst comes to worst ill launch the Demo version to be marked and continue with the Beta. Thanks.
* heres 2 of my previous FC2 maps, Plane Simple and Plane Simple Airport (dont let the names fool you, they werent simple)
oh yeah, i created a church for use in the map, im actually quite proud of it considering i only got the software on friday. i only recently figured out how to use lighting too and thanks to whoever it was who made the FAQ on how to get lighting to work (select area, new Light, Radius: Moderate, Color: White, Spawn Light, Centre Light, /calclight) ill make a tutorial on the church soon, it may be something you guys may want to know about.
I only really saw one question, and that was about making an exploding bridge. Since you can already make exploding barrels, you'd just do the same thing but make it a bridge and have a falling apart animation. Take care.
-mike
okay then, thanks for that. heres another one for you.
I want to make a multi-key door, that requires about 4 keys to open it, and i want the keys to appear in the inventory once it is picked up, and to be removed once you get to the door, how would i do this? same goes for any item found in the map.
okay, about spells this time. I want to make my own spells and script them into the RPG mode on my maps, heres a list of a few spells i want to make:
Spell 1: Teleport.
Description: Teleport to a destination room of your choice.
Mana cost: 50
Damage: 0
Spell 2: Absorb.
Description: Absorb half your targets Health to refil your health bar.
Mana Cost: 30
Damage: 50
Spell 3: Dragon Breath.
Description: Shoot a stream of fire directly at your foe.
Mana Cost: 70
Damage: 5 per second
I also want to make a few special spells, that only the admin can use during multiplayer, how would i do that? and heres a list of spells i want to make:
Spell 1: Drain.
Description: Drain all your enemies mana and refill your bar fully.
Mana Cost: 10
Damage: 0
Spell 2: *secret*
Description: Instantly kills your enemy.
Mana Cost: 25
Damage: 100
Spell 3: OVER NINETHOUSAND!!!!
Description: makes you invincible untill mana bar reaches zero.
Mana Cost: 1 per second
Damage: 0
if anyone knows how, please post an existing spell script for me to adapt for my requirements