Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them. If you have any questions please e-mail me through the Platinum Arts website.
Having issues not related to a specific Sandbox game mode? Get help here!
Please also read the rules for support when posting support requests. Failure to comply with the forum rules may result in your topic being locked without resolution.
level_trigger_6 = [echo "Your Thoughts: Hey, the radios on, I wonder what song this is"]
level_trigger_25 = [showgui Companion-Cube] newgui Companion-Cube [ guitext "Hello there" chat guitext "I am Companion Cube" chat guitext "So you think you have found all the secrets?" chat guitext "Try and find the cake in chamber 19" chat guitext "When you find it" chat guitext "take a screenshot and post it to Leo on the forums" chat guitext "Then tell him where the other secrets are that you found" chat guibutton "Sounds fun. Ill go search for it now." [echo "Companion Cube: Good Luck"] ]
level_trigger_30 = [showgui Chell] newgui Chell [ guitext "Hey there!" chat guitext "Have you found all the special keys?" chat guitext "The special keys give off a green light." chat guitext "If you think you found them all." chat guitext "Find my friend the Companion Cube and" chat guitext "he'll tell you what to find next." chat guibutton "Sweet, im on it!" [echo "Chell: Bye. Now wheres that cake?"] ]
level_trigger_50 = [showgui Maria] newgui Maria [ guitext "If you are trying to get through this door your out of luck." chat guitext "You need a key to get in here." chat guibutton "Okay thank you. Goodbye!" [echo "Maria: Goodbye!" ]
level_trigger_70 = [echo "You found a key!"] ]
level_trigger_80 = [showgui Groundskeeper-George] newgui Groundskeeper-George [ guitext "Help! Father Grigori is trapped" chat guitext "he is in the church dungeon locked in a vault with a red door." chat guitext "Flick the switch to save him." chat guitext "But i dont know where the switch is." chat guitext "Try having a look in the church tower" chat guitext "Or even in the lake." chat guibutton "Ill go take a look for it now" [echo "Groundskeeper-George: Please Hurry!"] ]
level_trigger_90 = [showgui Father-Grigori] newgui Father Grigori [ guitext "Thank you brother" chat guitext "I thank you for your help" chat guibutton "Youre Welcome" [echo Father Grigori: Take Care Brother!] ]
It's Maria's level trigger. You have: level_trigger_50 = [showgui Maria] newgui Maria [ guitext "If you are trying to get through this door your out of luck." chat guitext "You need a key to get in here." chat guibutton "Okay thank you. Goodbye!" [echo "Maria: Goodbye!" ]
but what it should be is this (look at the red & blue brackets): level_trigger_50 = [showgui Maria] newgui Maria [ guitext "If you are trying to get through this door your out of luck." chat guitext "You need a key to get in here." chat guibutton "Okay thank you. Goodbye!" [echo "Maria: Goodbye!"] ]
level_trigger_6 = [echo "Your Thoughts: Hey, the radios on, I wonder what song this is"]
level_trigger_25 = [showgui Companion-Cube] newgui Companion-Cube [ guitext "Hello there" chat guitext "I am Companion Cube" chat guitext "So you think you have found all the secrets?" chat guitext "Try and find the cake in chamber 19" chat guitext "When you find it" chat guitext "take a screenshot and post it to Leo on the forums" chat guitext "Then tell him where the other secrets are that you found" chat guibutton "Sounds fun. Ill go search for it now." [echo "Companion Cube: Good Luck"] ]
level_trigger_30 = [showgui Chell] newgui Chell [ guitext "Hey there!" chat guitext "Have you found all the special keys?" chat guitext "The special keys give off a green light." chat guitext "If you think you found them all." chat guitext "Find my friend the Companion Cube and" chat guitext "he'll tell you what to find next." chat guibutton "Sweet, im on it!" [echo "Chell: Bye. Now wheres that cake?"] ]
level_trigger_50 = [showgui Maria] newgui Maria [ guitext "If you are trying to get through this door your out of luck." chat guitext "You need a key to get in here." chat guibutton "Okay thank you. Goodbye!" [echo "Maria: Goodbye!"] ]
level_trigger_70 = [echo "You found a key!"] ]
level_trigger_80 = [showgui Groundskeeper-George] newgui Groundskeeper-George [ guitext "Help! Father Grigori is trapped" chat guitext "he is in the church dungeon locked in a vault with a red door." chat guitext "Flick the switch to save him." chat guitext "But i dont know where the switch is." chat guitext "Try having a look in the church tower" chat guitext "Or even in the lake." chat guibutton "Ill go take a look for it now" [echo "Groundskeeper-George: Please Hurry!"] ]
level_trigger_90 = [showgui Father-Grigori] newgui Father Grigori [ guitext "Thank you brother" chat guitext "I thank you for your help" chat guibutton "Youre Welcome" [echo Father Grigori: Take Care Brother!] ]
i think so, thats where i was confused, the script base looked like the script from halloween house.cfg just added more sounds and triggers and changed the text around. it was working fine before.