Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them. If you have any questions please e-mail me through the Platinum Arts website.

Video of me playing MaryStorm

Post articles, videos, presentations and comments on Sandbox here, in addition to sharing your own positive experiences with Sandbox.
User avatar
InHumanUnit
Member
Member
Posts: 1450
Joined: May 22nd, 2010, 7:23 am
Name: Ian, Haiku, I got alot ;)
Location: Toyko, Japan. Currently in Illonis, Round Lake in America for secret purposes
Contact:

Re: Video of me playing MaryStorm

Post by InHumanUnit »

When I tried to I got this>

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Sandbox" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="ssp">
<Option output="..\..\bin\sandbox_ssp.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
</Target>
<Target title="fps">
<Option output="..\..\bin\sandbox_fps.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add directory="..\sb" />
</Compiler>
</Target>
<Target title="master">
<Option output="..\..\bin\sandbox_master.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option object_output=".objs-master" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="1" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DSTANDALONE" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="zdll" />
<Add library="enet" />
<Add library="ws2_32" />
<Add library="winmm" />
</Linker>
</Target>
<Target title="rpg">
<Option output="..\..\bin\sandbox_rpg.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
</Target>
<Target title="movie">
<Option output="..\..\bin\sandbox_movie.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
</Target>
<Target title="krs">
<Option output="..\..\bin\sandbox_krs.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
</Target>
<Target title="pzl">
<Option output="..\..\bin\sandbox_pzl.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="ssp;fps;rpg;movie;krs;pzl;" />
</VirtualTargets>
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-fsigned-char" />
<Add option="-fomit-frame-pointer" />
<Add directory="..\enet\include" />
<Add directory="..\include" />
<Add directory="..\engine" />
<Add directory="..\shared" />
<Add directory="..\windows" />
</Compiler>
<ResourceCompiler>
<Add directory="resources" />
</ResourceCompiler>
<Linker>
<Add option="-s" />
<Add option="-mwindows" />
<Add library="SDL" />
<Add library="SDL_image" />
<Add library="SDL_mixer" />
<Add library="zdll" />
<Add library="opengl32" />
<Add library="enet" />
<Add library="ws2_32" />
<Add library="winmm" />
<Add directory="..\lib" />
</Linker>
<Unit filename="..\enet\include\enet\callbacks.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\enet.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\list.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\protocol.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\time.h" />
<Unit filename="..\enet\include\enet\types.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\unix.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\utility.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\win32.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\3dgui.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\animmodel.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\bih.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\bih.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\blend.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\blob.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\client.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\command.cpp" />
<Unit filename="..\engine\console.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\decal.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\depthfx.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\dynlight.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\engine.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\explosion.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\glare.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\grass.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\lensflare.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\lightmap.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\lightmap.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\lightning.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\main.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\master.cpp">
<Option target="master" />
</Unit>
<Unit filename="..\engine\material.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\md2.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\md3.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\md5.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\menus.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\model.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\movie.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\normal.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\obj.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\octa.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\octa.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\octaedit.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\octarender.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\pch.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\physics.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\pvs.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\ragdoll.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\rendergl.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\rendermodel.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\renderparticles.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\rendersky.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\rendertarget.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\rendertext.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\renderva.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\scale.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\server.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\serverbrowser.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\shader.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\shadowmap.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\skelmodel.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\sound.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\textedit.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\texture.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\texture.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\tristrip.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\ui.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\vertmodel.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\water.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\world.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\world.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\worldio.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\fpsgame\ai.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\ai.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\aiman.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\capture.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\client.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\ctf.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\entities.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\extinfo.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\fps.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\game.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\monster.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\movable.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\pch.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\render.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\scoreboard.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\server.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\waypoint.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\include\GL\glext.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_active.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_audio.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_byteorder.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_cdrom.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_config.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_config_macosx.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_config_win32.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_copying.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_cpuinfo.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_endian.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_error.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_events.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_getenv.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_image.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_joystick.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_keyboard.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_keysym.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_loadso.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_main.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_mixer.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_mouse.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_mutex.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_name.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_opengl.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_platform.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_quit.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_rwops.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_stdinc.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_syswm.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_thread.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_timer.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_types.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_version.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_video.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\begin_code.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\close_code.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\wincompat.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\zconf.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\zlib.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\krsgame\krs.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsai.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsents.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsgame.h">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krshud.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsrender.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsscript.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsstubs.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\waypoint.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\moviecube\action.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\action.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\botmgr.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\camera.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\characterinfo.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\client.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\clientmode.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\clientmode.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\control.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\control.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\entities.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\extinfo.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\game.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\mapentities.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\mapentities.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\modeinfo.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\movable.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\moviecube.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\render.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\server.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\servmode.h">
<Option target="movie" />
</Unit>
<Unit filename="..\pzlgame\pzl.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlents.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlgame.h">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlhud.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlrender.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlscript.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlstubs.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\rpggame\pch.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpg.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgaction.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgai.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgcamera.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgchar.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgconfig.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgeffect.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgentities.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpggame.h">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpggui.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpghud.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgio.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgitem.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgobject.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgproj.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgrender.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgscript.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgstatus.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgstubs.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgtest.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\waypoint.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\shared\command.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\crypto.cpp" />
<Unit filename="..\shared\cube.h">
<Option compile="1" />
<Option weight="0" />
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\ents.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\geom.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\geom.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\iengine.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\igame.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\pch.cpp">
<Option compile="0" />
<Option link="0" />
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\stream.cpp" />
<Unit filename="..\shared\tools.cpp" />
<Unit filename="..\shared\tools.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\zip.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\sspgame\ssp.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspent.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspentities.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspgame.h">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspmonster.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\ssprender.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspstubs.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspweapons.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="SDL_win32_main.c">
<Option compilerVar="CC" />
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="resources\fps.rc">
<Option compilerVar="WINDRES" />
<Option target="fps" />
</Unit>
<Unit filename="resources\krs.rc">
<Option compilerVar="WINDRES" />
<Option target="krs" />
</Unit>
<Unit filename="resources\mc.rc">
<Option compilerVar="WINDRES" />
<Option target="movie" />
</Unit>
<Unit filename="resources\rpg.rc">
<Option compilerVar="WINDRES" />
<Option target="rpg" />
</Unit>
<Unit filename="resources\sb.rc">
<Option compilerVar="WINDRES" />
<Option target="master" />
</Unit>
<Unit filename="resources\ssp.rc">
<Option compilerVar="WINDRES" />
<Option target="ssp" />
<Option target="pzl" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>
Image
Image
Image
XEON BOX GAMES - XBG is a blast from the past of a pirate mast to a cars thats fast.
You dare challenge me to Halo:Reach? You must die!
User avatar
InHumanUnit
Member
Member
Posts: 1450
Joined: May 22nd, 2010, 7:23 am
Name: Ian, Haiku, I got alot ;)
Location: Toyko, Japan. Currently in Illonis, Round Lake in America for secret purposes
Contact:

Re: Video of me playing MaryStorm

Post by InHumanUnit »

When I tried to I got this>

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Sandbox" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="ssp">
<Option output="..\..\bin\sandbox_ssp.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
</Target>
<Target title="fps">
<Option output="..\..\bin\sandbox_fps.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add directory="..\sb" />
</Compiler>
</Target>
<Target title="master">
<Option output="..\..\bin\sandbox_master.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option object_output=".objs-master" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="1" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DSTANDALONE" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="zdll" />
<Add library="enet" />
<Add library="ws2_32" />
<Add library="winmm" />
</Linker>
</Target>
<Target title="rpg">
<Option output="..\..\bin\sandbox_rpg.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
</Target>
<Target title="movie">
<Option output="..\..\bin\sandbox_movie.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
</Target>
<Target title="krs">
<Option output="..\..\bin\sandbox_krs.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
</Target>
<Target title="pzl">
<Option output="..\..\bin\sandbox_pzl.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="..\..\" />
<Option type="0" />
<Option compiler="gcc" />
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="ssp;fps;rpg;movie;krs;pzl;" />
</VirtualTargets>
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-fsigned-char" />
<Add option="-fomit-frame-pointer" />
<Add directory="..\enet\include" />
<Add directory="..\include" />
<Add directory="..\engine" />
<Add directory="..\shared" />
<Add directory="..\windows" />
</Compiler>
<ResourceCompiler>
<Add directory="resources" />
</ResourceCompiler>
<Linker>
<Add option="-s" />
<Add option="-mwindows" />
<Add library="SDL" />
<Add library="SDL_image" />
<Add library="SDL_mixer" />
<Add library="zdll" />
<Add library="opengl32" />
<Add library="enet" />
<Add library="ws2_32" />
<Add library="winmm" />
<Add directory="..\lib" />
</Linker>
<Unit filename="..\enet\include\enet\callbacks.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\enet.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\list.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\protocol.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\time.h" />
<Unit filename="..\enet\include\enet\types.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\unix.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\utility.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\enet\include\enet\win32.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\3dgui.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\animmodel.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\bih.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\bih.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\blend.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\blob.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\client.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\command.cpp" />
<Unit filename="..\engine\console.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\decal.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\depthfx.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\dynlight.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\engine.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\explosion.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\glare.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\grass.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\lensflare.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\lightmap.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\lightmap.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\lightning.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\main.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\master.cpp">
<Option target="master" />
</Unit>
<Unit filename="..\engine\material.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\md2.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\md3.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\md5.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\menus.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\model.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\movie.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\normal.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\obj.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\octa.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\octa.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\octaedit.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\octarender.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\pch.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\physics.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\pvs.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\ragdoll.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\rendergl.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\rendermodel.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\renderparticles.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\rendersky.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\rendertarget.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\rendertext.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\renderva.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\scale.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\server.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\serverbrowser.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\shader.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\shadowmap.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\skelmodel.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\sound.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\textedit.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\texture.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\texture.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\tristrip.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\ui.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\vertmodel.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\water.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\world.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\world.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\engine\worldio.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\fpsgame\ai.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\ai.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\aiman.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\capture.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\client.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\ctf.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\entities.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\extinfo.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\fps.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\game.h">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\monster.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\movable.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\pch.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\render.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\scoreboard.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\server.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\fpsgame\waypoint.cpp">
<Option target="fps" />
</Unit>
<Unit filename="..\include\GL\glext.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_active.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_audio.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_byteorder.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_cdrom.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_config.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_config_macosx.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_config_win32.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_copying.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_cpuinfo.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_endian.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_error.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_events.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_getenv.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_image.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_joystick.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_keyboard.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_keysym.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_loadso.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_main.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_mixer.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_mouse.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_mutex.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_name.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_opengl.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_platform.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_quit.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_rwops.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_stdinc.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_syswm.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_thread.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_timer.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_types.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_version.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\SDL_video.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\begin_code.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\close_code.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\wincompat.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\zconf.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\include\zlib.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\krsgame\krs.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsai.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsents.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsgame.h">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krshud.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsrender.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsscript.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\krsstubs.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\krsgame\waypoint.cpp">
<Option target="krs" />
</Unit>
<Unit filename="..\moviecube\action.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\action.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\botmgr.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\camera.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\characterinfo.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\client.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\clientmode.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\clientmode.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\control.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\control.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\entities.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\extinfo.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\game.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\mapentities.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\mapentities.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\modeinfo.h">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\movable.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\moviecube.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\render.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\server.cpp">
<Option target="movie" />
</Unit>
<Unit filename="..\moviecube\servmode.h">
<Option target="movie" />
</Unit>
<Unit filename="..\pzlgame\pzl.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlents.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlgame.h">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlhud.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlrender.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlscript.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\pzlgame\pzlstubs.cpp">
<Option target="pzl" />
</Unit>
<Unit filename="..\rpggame\pch.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpg.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgaction.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgai.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgcamera.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgchar.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgconfig.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgeffect.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgentities.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpggame.h">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpggui.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpghud.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgio.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgitem.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgobject.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgproj.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgrender.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgscript.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgstatus.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgstubs.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\rpgtest.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\rpggame\waypoint.cpp">
<Option target="rpg" />
</Unit>
<Unit filename="..\shared\command.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\crypto.cpp" />
<Unit filename="..\shared\cube.h">
<Option compile="1" />
<Option weight="0" />
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\ents.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\geom.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\geom.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\iengine.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\igame.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\pch.cpp">
<Option compile="0" />
<Option link="0" />
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\stream.cpp" />
<Unit filename="..\shared\tools.cpp" />
<Unit filename="..\shared\tools.h">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\shared\zip.cpp">
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="..\sspgame\ssp.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspent.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspentities.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspgame.h">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspmonster.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\ssprender.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspstubs.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="..\sspgame\sspweapons.cpp">
<Option target="ssp" />
</Unit>
<Unit filename="SDL_win32_main.c">
<Option compilerVar="CC" />
<Option target="ssp" />
<Option target="fps" />
<Option target="rpg" />
<Option target="movie" />
<Option target="krs" />
<Option target="pzl" />
</Unit>
<Unit filename="resources\fps.rc">
<Option compilerVar="WINDRES" />
<Option target="fps" />
</Unit>
<Unit filename="resources\krs.rc">
<Option compilerVar="WINDRES" />
<Option target="krs" />
</Unit>
<Unit filename="resources\mc.rc">
<Option compilerVar="WINDRES" />
<Option target="movie" />
</Unit>
<Unit filename="resources\rpg.rc">
<Option compilerVar="WINDRES" />
<Option target="rpg" />
</Unit>
<Unit filename="resources\sb.rc">
<Option compilerVar="WINDRES" />
<Option target="master" />
</Unit>
<Unit filename="resources\ssp.rc">
<Option compilerVar="WINDRES" />
<Option target="ssp" />
<Option target="pzl" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>
Image
Image
Image
XEON BOX GAMES - XBG is a blast from the past of a pirate mast to a cars thats fast.
You dare challenge me to Halo:Reach? You must die!
chocolatepie33
Support Team
Support Team
Posts: 2458
Joined: April 27th, 2010, 5:31 pm
IRC Username: CP

Re: Video of me playing MaryStorm

Post by chocolatepie33 »

what the f%$# is that supposed to be? Did you mess with the source code? And WHY didn't you use a [code][/code] command?
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!
User avatar
InHumanUnit
Member
Member
Posts: 1450
Joined: May 22nd, 2010, 7:23 am
Name: Ian, Haiku, I got alot ;)
Location: Toyko, Japan. Currently in Illonis, Round Lake in America for secret purposes
Contact:

Re: Video of me playing MaryStorm

Post by InHumanUnit »

I tried!! Do I need a special program to open it up? I used notepad.
Image
Image
Image
XEON BOX GAMES - XBG is a blast from the past of a pirate mast to a cars thats fast.
You dare challenge me to Halo:Reach? You must die!
manzila
Member
Member
Posts: 10
Joined: June 9th, 2013, 10:42 pm
Name: Manzla
IRC Username: Manzila

Re: Video of me playing MaryStorm

Post by manzila »

that needs courage.
Locked