Page 1 of 1

Platinum Arts Sandbox Free Game Maker 2.8.2 Feedback Forum

Posted: January 19th, 2013, 1:11 pm
by Mike
Let us know what you think and if you have any suggestions!

Changelog:
Generic changes
* as a fallback, entities without a dedicated QuickEdit GUI will generate one with fallback dummy attributes with a range of -10000 --> 10000 (fixed)
* embed mapmodel previews into mapmodel quickedit menu"

SSP Changes
* allow pickup_armour types to have arbitrary icons and colours set for them.
* basic Goomba level AI
* DJUMP armour, simpler version of the FLY armour that allows only one jump in the air.
* homing mines and grenade projectile types.
* various tweaks,cleanup and optimisation
* platforms

Generic Bugfixes
* Allow uitoggle elements to have tooltips like other uibutton derived types
* Fix material filter in the edit menu
* Possible crash from showenttext 0

FPS Bugfixes
* correct spacetf typo
* renamed "banana" entities back to 'base"
* fix range for 'playermodel'

RPG bugfixes
* Fix calculation of extra empty inventory, barter and looting buttons.
* Fix some potential crashes, such as when r_setref was called outside of a game.

SSP Bugfixes
* enemies are no longer simulated in editmode with the ability to hurt the player.
* fly/doublejump armour no longer causes enemies to jetpack upwards

Re: Platinum Arts Sandbox Free Game Maker 2.8.2 Feedback For

Posted: February 2nd, 2013, 3:13 pm
by BigGames
Look like something fun to use how do i download it ?