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Hey everyone i am Jack reaver

Introduce yourself to the rest of the community here.
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Jack Reaver
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Hey everyone i am Jack reaver

Post by Jack Reaver »

I am new and i would like to try to get to know everyone and get to know how the sand box works i hope i can make it work like a second life eng. But anything that good cost money and i am broker then a bum. So now that's clear

anyway one got any cool zombie maps/trigger/mod i could look at to base ideas or post nuclear survival game.
Jack Reaver
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Re: Hey everyone i am Jack reaver

Post by Jack Reaver »

And to contact me i am at [* Removed *].
Last edited by Obsidian on August 25th, 2009, 9:15 am, edited 1 time in total.
Reason: Uhh, this forum is open to the public. You probably shouldn't post your email address -- you'll get bombarded with spam.
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Chaze007
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Re: Hey everyone i am Jack reaver

Post by Chaze007 »

The great thing about Sandbox is that it's open source, so you can basically make your own mods - but as defaulted, sandbox uses kid friendly styles, and kiddy RPG's.
Botuts
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Re: Hey everyone i am Jack reaver

Post by Botuts »

a post nuclear survival game would be sweet
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GR1M
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Re: Hey everyone i am Jack reaver

Post by GR1M »

Welcome :D , umm i think i could do zombie environment but not the models, Chaze is also very talented in making textures also.
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Jack Reaver
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Re: Hey everyone i am Jack reaver

Post by Jack Reaver »

So anyone got any good things yet mine is 18 by 18 and the i made it mass of that you need a good pc to play the map, and i wrote codes and edit sandbox its self to make it run better hope i don't get in trouble for that,
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GR1M
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Re: Hey everyone i am Jack reaver

Post by GR1M »

How did you make it run better?, Its free and open source so I wouldn’t think you would get in trouble.
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Re: Hey everyone i am Jack reaver

Post by hazelmike »

Hi everyone i am very excited to join sandbox. My name is mike. I have been trying to find programs and game engines to use to make video games. i am very interested in game design. I just lack the knowledge to code it?
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