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Re: Adding your very own textures.
Posted: August 20th, 2010, 3:17 pm
by Beorn
Hey, is there a tutorial like this except for how to add your own skybox?
Re: Adding your very own textures.
Posted: August 20th, 2010, 4:36 pm
by Runescapedj
I think you should try out urself, I think it's almost the same way 2 do it
Re: Adding your very own textures.
Posted: August 20th, 2010, 7:46 pm
by Beorn
I have no idea what the coding would be, or where to place it. I looked at some of the Skybox files and there was no .CGF file, so the code must be placed somewhere else.
Re: Adding your very own textures.
Posted: August 22nd, 2010, 6:43 am
by daniel_san
You can add your own skyboxes through menus.cfg in the data folder.
Line 99 of that file:
loopix = "daysky"
For eg.
If you were to add your own skybox images to the loopix folder
Make sure you have 6 images named skyboxfilename_**.jpg to correspond to each side of the skybox(_ft, _bk ect file extensions), like all the other skyboxes.
then your cfg would go something like this.
loopix = "daysky skyboxfilename"
Its fairly straightforward, and thats the easiest way I know how to do it.
If theres an easier way someone correct me.
take care
-danie_san
Re: Adding your very own textures.
Posted: August 24th, 2010, 7:34 pm
by chocolatepie33
Oh... Thanks, Dan.
Re: Adding your very own textures.
Posted: February 10th, 2013, 3:20 am
by haywiresystem
This worked very well for me, after a bit of double checking on file names and locations...
Thank you very much, so glad I can import my own custom textures now...
Thanks!
Steven
Re: Adding your very own textures.
Posted: February 10th, 2013, 6:28 am
by haywiresystem
How can you add textures to an existing map? What once you start a map you'll never think of or want to add a new texture or you have to start completely over? That kinda sucks.
Re: Adding your very own textures.
Posted: August 23rd, 2013, 3:45 am
by johnno56
Great tutorial!! Worked like a charm on my first attempt. Very cool...
J
Re: Adding your very own textures.
Posted: January 2nd, 2014, 1:27 am
by AbeF
I have tried every tutorial I can find. ( youtube and on here)
I am not seeming to get it tho. Says "cannot read packages.Cfg."
Yes I have tried in Data and all other ways I have seen demonstrated but it is still not working.
Can you elaborate a bit more into it please.
I tried on a new map and on already created aswell.
opened notepad and created the CFG like you posted. Have put them under my folder ( located in the textures section of PAS files) also tried a folder under a random area in PAS files aswell ( obvious error)
Basically I need a full on dummies guide lol.
Thanks in advance
Re: Adding your very own textures.
Posted: January 2nd, 2014, 9:58 am
by AbeF
Was not saving notepad file as CFG. must put "CFG" problem solved