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Easy CFG Editor (for maps)

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Venima
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Re: CFG Easy Text Editor (for maps)

Post by Venima »

square brackets are giving me a lot of grief right now... :cry:

mainly because you can have code like this "if (= $var1 1) [if (= $var2 1) [if (= $var3 1) [if (= $var4 1) [etc.] []] []] []] []"

I'll get em sorted soon. Once I work out why it's not doing what I want it to
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Re: CFG Easy Text Editor (for maps)

Post by arcones »

*Arc pats Venima on the back*

It's okay... :) Keep working, this will be really good once you finish it!
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Venima
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Re: CFG Easy Text Editor (for maps)

Post by Venima »

listening to http://www.youtube.com/watch?v=jkeHHJOX ... -5gN9ckH0g

I managed to get brackets working. Only issue is if I write "level_trigger_1[newgui Hello []]" it gets stuck in an eternal loop for some reason. Not sure why...
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Re: CFG Easy Text Editor (for maps)

Post by GR1M »

Oh my god i hate brackets!
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Venima
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Re: CFG Easy Text Editor (for maps)

Post by Venima »

right, one last really annoying bit to finish off, if statements...once that's done I can then focus on commands
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Re: CFG Easy Text Editor (for maps)

Post by GR1M »

Awesome :D :D :D
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Venima
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Re: CFG Easy Text Editor (for maps)

Post by Venima »

with if statements I have to check loads of stuff.

Things I need to make sure are entered: "if" "(" "= or < or >" "$ and a variable" ")" "[" then I need to cut that bit off, but I also need to make sure there are both sides of the if, when it's true and when it's false "[blah blah blah] [blah blah blah]" without going inside the brackets.

it's painful to try and come up with code that checks all that.
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Re: CFG Easy Text Editor (for maps)

Post by GR1M »

Code to check code lol sounds confusing
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Re: CFG Easy Text Editor (for maps)

Post by Venima »

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Re: CFG Easy Text Editor (for maps)

Post by GR1M »

wow lol...
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