Re: CFG Easy Text Editor (for maps)
Posted: April 2nd, 2010, 7:18 pm
Ohh this one's gonna be impressive. Keep watching, my next post on here will be its release.
No bad language. Kids must have parental permission!
http://forum.sandboxgamemaker.com/
Obsidian wrote:Aside from the fact that it seems you're making this platform specific, I see a lot of potential in this project. Maybe you ought to take a look into something like PyQT, which would allow you to build this to be compatible with *NIX, Windows, and Mac OS X. The main downside of that, however, is that you'll have to learn python in order to use PyQT (and having this to learn from will help a lot). Python's a lot different from any C-based or Microsoft-built language, but with the capabilities of the language, it's definitely worth it.
Whatever you choose, good luck with it.
Venima wrote:I only carried out the project since I could do it in a language I already know lots about and I have ongoing projects in college with this language so...
When I go on to university this October, I'll be learning some different languages like Java and C++, I'll start expanding my "language toolbox" then.
Right now I don't have enough time on my hands to start learning a new language, sorry bout that. There's no copyright on the idea though so if anyone else can do it in a cross-platform language that's fine.