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Re: CFG Easy Text Editor (for maps)

Posted: April 2nd, 2010, 7:18 pm
by Venima
Ohh this one's gonna be impressive. Keep watching, my next post on here will be its release.

Re: CFG Easy Text Editor (for maps)

Posted: April 2nd, 2010, 7:27 pm
by arcones
*still watching* :D

Re: CFG Easy Text Editor (for maps)

Posted: April 2nd, 2010, 7:38 pm
by Venima
Version 1.0.2 is now released!

Re: CFG Easy Text Editor (for maps)

Posted: April 2nd, 2010, 7:57 pm
by GR1M
Keep working at it, you should really consider joining the Sandbox development team - there's a thread on the topic.

Re: CFG Easy Text Editor (for maps)

Posted: April 2nd, 2010, 8:06 pm
by Venima
That would mean learning another language... :?
Obsidian wrote:Aside from the fact that it seems you're making this platform specific, I see a lot of potential in this project. Maybe you ought to take a look into something like PyQT, which would allow you to build this to be compatible with *NIX, Windows, and Mac OS X. The main downside of that, however, is that you'll have to learn python in order to use PyQT (and having this to learn from will help a lot). Python's a lot different from any C-based or Microsoft-built language, but with the capabilities of the language, it's definitely worth it.

Whatever you choose, good luck with it.
Venima wrote:I only carried out the project since I could do it in a language I already know lots about and I have ongoing projects in college with this language so...

When I go on to university this October, I'll be learning some different languages like Java and C++, I'll start expanding my "language toolbox" then.

Right now I don't have enough time on my hands to start learning a new language, sorry bout that. There's no copyright on the idea though so if anyone else can do it in a cross-platform language that's fine.

Re: CFG Easy Text Editor (for maps)

Posted: April 2nd, 2010, 8:11 pm
by GR1M
You don't know C++?

Re: CFG Easy Text Editor (for maps)

Posted: April 2nd, 2010, 8:14 pm
by Venima
I know bits and pieces of it. I can read it and understand what it does but I can't program it.

Re: CFG Easy Text Editor (for maps)

Posted: April 2nd, 2010, 8:26 pm
by GR1M
Well that's the language used to create cube 2.

Re: CFG Easy Text Editor (for maps)

Posted: April 2nd, 2010, 8:52 pm
by Venima
I know that, I recognised the file types in some of the folders

Re: CFG Easy Text Editor (for maps)

Posted: April 3rd, 2010, 2:10 am
by klimyriad
This looks like a good project when i have time i check it out