Creating spell effects

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chocolatepie33
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Re: Creating spell effects

Postby chocolatepie33 » May 5th, 2010, 8:21 pm

Sure, sure. Maybe, one of these weeks, we can jack up water wars into icing, frosting, cookie and ice cream wars! DESSERT WARS!!!! :lol: :lol:
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GR1M
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Re: Creating spell effects

Postby GR1M » May 5th, 2010, 9:51 pm

In other words food fight.
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Re: Creating spell effects

Postby chocolatepie33 » May 6th, 2010, 1:33 am

So, now we need a kitchen map. Not to mention cream pie models (I blame Venima's Tom and Jerry avatar), pizza, corn dogs, etc.
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Re: Creating spell effects

Postby arcones » May 6th, 2010, 8:13 am

I like the idea of that! :D

*catches flying cookie in mouth* Oh yeah 8-)
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GR1M
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Re: Creating spell effects

Postby GR1M » May 6th, 2010, 1:54 pm

:) Sounds like fun.
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Re: Creating spell effects

Postby arcones » May 6th, 2010, 2:30 pm

Epic cookie fun! YEAH! :lol: :D

Let's get Steal the Cookie back up and running! :twisted:
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Venima
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Re: Creating spell effects

Postby Venima » May 23rd, 2010, 7:45 pm

chocolatepie33 wrote:Now, to get off topic (a bit), (I know how much you like Off-Topicicity, Arc), speaking of color (green fireworks, purple wonder), do you guys know anything about creating spell colors? I Googled 0xFFFFFF and 32-bit colour code, but that didn't help. I just copied some text for the spell I mentioned earlier.
arcones wrote:EDIT: Purple Wonder!! MAGIC PURPLENESS!!! :D :lol:


lolz wow.

"0xFFFFFF" and that stuff is hexadecimal. I will tell you how it works. Ignore the 0x, that's just saying the following is standard hexadecimal. Every two characters after the 0x represents a primary colour, in order: red green blue. (yes green, primary colours of light not paint).

the number base we're used to is decimal, numbers from 0 to 9 (for one character). Hexadecimal goes 6 further than that, but instead of using numbers for those 6, it uses the letters A to F. so:
0 = 0, 1 = 1, 2 = 2, 3 = 3, 4 = 4, 5 = 5, 6 = 6, 7 = 7, 8 = 8, 9 = 9, A = 10, B = 11, C = 12, D = 13, E = 14, F = 15

Now don't worry yourself with the maths cos all you really need to do is bring up microsoft's calculator, set it to scientific view, type in a decimal number and click the Hex radio button to the very left and it converts them for you.

To work out the colours in decimal, use paint's custom colour tool. That's pretty much all you need to know.
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Venima
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Re: Creating spell effects

Postby Venima » May 23rd, 2010, 7:50 pm

Alternatively, I could quickly come up with a tool that will allow you to adjust a colour shown in a box and it work out the hexadecimal for it...
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GR1M
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Re: Creating spell effects

Postby GR1M » May 23rd, 2010, 7:53 pm

Your good at that stuff Ven ;). Where have you been?
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Re: Creating spell effects

Postby Venima » May 24th, 2010, 6:03 am

uhh...college work piled up...correction: still piling up.

I'll probably be a bit more active in late June.
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