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In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Mac Native Installer .dmg
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- Member
- Posts: 5
- Joined: September 24th, 2009, 8:10 pm
Re: Mac Native Installer .dmg
I followed the directions on the wiki, and managed to compile 2.6 for PowerPC. It works on my imac with 10.5.8(Leopard), though it is only the FPS mode.
Re: Mac Native Installer .dmg
Good news. why only fps is there something wrong with the project file?
offtools.
offtools.
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- Member
- Posts: 5
- Joined: September 24th, 2009, 8:10 pm
Re: Mac Native Installer .dmg
I'm not entirely sure. The wiki said to remove the folder "Other Sources" (only the references, not the files themselves), and to create a new "Other Sources" group/folder. Then add fpsgame, shared, enet, and engine to Other Sources, and in a few more steps, the program is successfully compiled for the fps mode. I know very little about programming, so I'm not sure what to do with the rpg and kart modes. I tried replacing fpsgame with rpggame and there were some errors. Same thing with kartgame. It could be errors in code/files, or I am probably doing something wrong.
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- Posts: 13
- Joined: October 13th, 2010, 12:31 pm
- Location: Hamburg, Germany
Re: Mac Native Installer .dmg
a friend of mine has a mac (intel), the installer did not work for him.
But wine can run it.
Really simple!
But wine can run it.
Really simple!