Movie recorder

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Maria
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Movie recorder

Postby Maria » August 15th, 2010, 10:02 am

Hi all a few days ago i made i scripted for movie reocrder and guess what it works with sandbox i also so here it is.
It needs to go into the menu.cfg




thanks maria


wrong scripted so i remove it
Last edited by Maria on August 15th, 2010, 10:52 am, edited 2 times in total.
My first map (Not sure what to call it) Image town done forest done

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RonnieNeeley
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Re: Movie recorder

Postby RonnieNeeley » August 15th, 2010, 10:24 am

Umm, if you are going to use someone else's code, give them credit. I checked the "about" area and it was made by someone else for Sauerbraten. Or maybe you just forgot to mention that. Unless you are UNO|SyntaXis, in which I apologize.

Edit: You also don't even tell us how it works/where it saves to. I figured that out obviously, but still, some people on here may not know how to find that information.

To open it, press "b", name your movie, and press "record". You can also edit some effects that don't apply it to the movie so much as the whole screen, which I find helpful. I'm not going to use this to record stuff because the quality is bad, but I will probably use the "remove HUD" to record with my better software (Fraps).

It saves the files in your Sandbox folder, in the "my stuff" folder.

Maria
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Re: Movie recorder

Postby Maria » August 15th, 2010, 10:45 am

Ohh wrong code sorry guys i got so many i find it.
That is the one i trying to improve because i found i bug
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Runescapedj
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Re: Movie recorder

Postby Runescapedj » August 15th, 2010, 10:59 am

ok, gl doing that, I'll w8 till it's finished be4 I give my opinion I think

Maria
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Re: Movie recorder

Postby Maria » August 15th, 2010, 11:07 am

Tell you what runescapedj i give you the one i found which works with pas and when i find mine i give it to you i think i forgot to save mine so i might have to find it again.

You need to put it in the menu's



bind b [cleargui; showgui "movierec"; echo "Welcome to Sauerbraten Movie Recorder!"]
editbind b [cleargui; showgui "movierec"; echo "Welcome to Sauerbraten Movie Recorder!"]

newgui movierec [
guistayopen [
guititle "Movie Setting"
guilist [
guitext "name: "
guifield movname 10
]
guicheckbox "sound on/off" moviesound
guilist [
guitext "movie FPS: "
guibutton "set" [moviefps $movfps]
]
guilistslider movfps "10 12 14 16 18 20 22 24 26 28 30"
guilist [
guitext "X="
guifield movw 4 0 0 320
guitext "Y="
guifield movh 4 0 0 240
]
guilist [
guibutton "Set " [moview $movw; movih $movh; echo "Resolution has been changed to ^f3$movw x $movh^f~"]
guibutton "Choose.. " [cleargui; showgui "res"]
]
guicheckbox "hud on/off" hidehud
guibar
guilist [
guibutton "^f0Rec ^f~" [If ( < $movfps 5 ) [moviefps 30] [moviefps $movfps]; movie $movname]
guibutton "^f3Stop ^f~" [movie]
guibutton "^f2About^f~" [showgui "abomov"]
]
]
guitab "effects"
guititle "Bloom"
guilist [
guibutton "20% " [bloom 0.2; echo "Bloom is ^f320%^f~ now"]
guibutton "60% " [bloom 0.6; echo "Bloom is ^f360%^f~ now"]
guibutton "100% " [bloom 1.0; echo "Bloom is ^f3100%^f~ now"]
]
guilist [
guibutton "40% " [bloom 0.4; echo "Bloom is ^f340%^f~ now"]
guibutton "80% " [bloom 0.8; echo "Bloom is ^f380%^f~ now"]
guibutton "120%" [bloom 1.2; echo "Bloom is ^f3120%^f~ now"]
]
guititle "Other effects"
guilist [
guilist [
guibutton "rotoscope " [rotoscope 1]
guibutton "aura " [addpostfx sobel]
guibutton "negative " [addpostfx invert]
guibutton "GBR " [addpostfx gbr]
]
guilist [
guibutton "BW " [addpostfx bw]
guibutton "blur3 " [addpostfx hblur3; addpostfx vblur3]
guibutton "blur5" [addpostfx hblur5; addpostfx vblur5]
]
]
guislider fov
guibutton "turn off effects" [clearpostfx]

]
] "Recorder"

// guibutton "rotoscope" "rotoscope 1"
guibutton "rotoscope + blur3" "rotoscope 1 1"
guibutton "rotoscope + blur5" "rotoscope 1 2"
guibutton "negative" "addpostfx invert"
guibutton "gbr" "addpostfx gbr"
guibutton "bw" "addpostfx bw"
guibutton "blur3" "addpostfx hblur3; addpostfx vblur3"
guibutton "blur5" "addpostfx hblur5; addpostfx vblur5"
guibutton "(effect OFF)" "clearpostfx"

newgui "abomov" [
guitext "GUI for ingame Sauerbraten"
guitext "Movie Recorder"
guitext "made by UNO|SyntaXis"
guibar
] "About"

newgui "res" [
guilist [
guilist [
guititle "16:9"
guibutton "320x180" [moview 320; movieh 180; echo "Resolution has been changed to ^f3320x180^f~"; showgui "movierec"]
guibutton "640x360" [moview 640; movieh 360; echo "Resolution has been changed to ^f3640x360^f~"; showgui "movierec"]
guibutton "800x450" [moview 800; movieh 450; echo "Resolution has been changed to ^f3800x450^f~"; showgui "movierec"]
guibutton "1024x600" [moview 1024; movieh 600; echo "Resolution has been changed to ^f31024x600^f~"; showgui "movierec"]
guibutton "1280x720" [moview 1280; movieh 720; echo "Resolution has been changed to ^f31280x720^f~"; showgui "movierec"]
guibutton "1600x900" [moview 1600; movieh 1200; echo "Resolution has been changed to ^f31600x900^f~"; showgui "movierec"]
guibutton "1920x1050" [moview 1920; movieh 1050; echo "Resolution has been changed to ^f31920x1050^f~"; showgui "movierec"]
guibutton "2048x1152" [moview 2048; movieh 1152; echo "Resolution has been changed to ^f32048x1152^f~"; showgui "movierec"]
]
guibar
guilist [
guititle "16:10"
guibutton "320x200" [moview 320; movieh 200; echo "Resolution has been changed to ^f3320x200^f~"; showgui "movierec"]
guibutton "640x400" [moview 640; movieh 400; echo "Resolution has been changed to ^f3640x400^f~"; showgui "movierec"]
guibutton "1024x640" [moview 1024; movieh 640; echo "Resolution has been changed to ^f31024x640^f~"; showgui "movierec"]
guibutton "1280x800" [moview 1280; movieh 800; echo "Resolution has been changed to ^f31280x800^f~"; showgui "movierec"]
guibutton "1440x900" [moview 1440; movieh 900; echo "Resolution has been changed to ^f31440x900^f~"; showgui "movierec"]
guibutton "1680x1050" [moview 1680; movieh 1050; echo "Resolution has been changed to ^f31680x1050^f~"; showgui "movierec"]
guibutton "1920x1200" [moview 1920; movieh 1200; echo "Resolution has been changed to ^f31920x1200^f~"; showgui "movierec"]
guibutton "2560x1600" [moview 2560; movieh 1600; echo "Resolution has been changed to ^f32560x1600^f~"; showgui "movierec"]
]
]
guibar
guilist [
guilist [
guititle "4:3"
guibutton "320x240" [moview 320; movieh 240; echo "Resolution has been changed to ^f3320x240^f~"; showgui "movierec"]
guibutton "640x480" [moview 640; movieh 480; echo "Resolution has been changed to ^f3640x480^f~"; showgui "movierec"]
guibutton "800x600" [moview 800; movieh 600; echo "Resolution has been changed to ^f3800x600^f~"; showgui "movierec"]
guibutton "1024x768" [moview 1024; movieh 768; echo "Resolution has been changed to ^f31024x768^f~"; showgui "movierec"]
guibutton "1280x960" [moview 1280; movieh 960; echo "Resolution has been changed to ^f31280x960^f~"; showgui "movierec"]
guibutton "1400x1050" [moview 1400; movieh 1050; echo "Resolution has been changed to ^f31400x1050^f~"; showgui "movierec"]
guibutton "1600x1200" [moview 1600; movieh 1200; echo "Resolution has been changed to ^f31600x1200^f~"; showgui "movierec"]
]
guibar
guilist [
guititle "5:4"
guibutton "300x240" [moview 300; movieh 240; echo "Resolution has been changed to ^f3300x240^f~"; showgui "movierec"]
guibutton "640x512" [moview 640; movieh 512; echo "Resolution has been changed to ^f3640x512^f~"; showgui "movierec"]
guibutton "1280x1024" [moview 1280; movieh 1024; echo "Resolution has been changed to ^f31280x1024^f~"; showgui "movierec"]
guibutton "1600x1280" [moview 1600; movieh 1280; echo "Resolution has been changed to ^f31600x1280^f~"; showgui "movierec"]
guititle "5:3"
guibutton "800x480" [moview 800; movieh 480; echo "Resolution has been changed to ^f3800x480^f~"; showgui "movierec"]
guibutton "1280x768" [moview 1280; movieh 768; echo "Resolution has been changed to ^f31280x768^f~"; showgui "movierec"]
]
]
]





-------------------------------------------------------
also
put this into the mainmenu

guibutton "movie recorder" "showgui movierec"
Last edited by Maria on August 15th, 2010, 11:16 am, edited 2 times in total.
My first map (Not sure what to call it) Image town done forest done

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RonnieNeeley
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Re: Movie recorder

Postby RonnieNeeley » August 15th, 2010, 11:11 am

Well how long would it take to find yours? I don't understand how you could have lost it (if it ever existed, that is).

Needless to say, I'm skeptical. I mean, it had your name on some parts...

However if you are serious, try and improve the quality if you could. Then more people would be obliged to use it.

Maria
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Re: Movie recorder

Postby Maria » August 15th, 2010, 11:18 am

That was gave by a friend and he told me it is mine because he stopped working on it but it is very buggy and very hard to improve and change allot so i decied to make my own but i can not find my own it somwere on my pc but then i can not even remember saving mine.
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Vikadin
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Re: Movie recorder

Postby Vikadin » August 15th, 2010, 12:43 pm

Maria wrote:That was gave by a friend and he told me it is mine because he stopped working on it but it is very buggy and very hard to improve and change allot so i decied to make my own but i can not find my own it somwere on my pc but then i can not even remember saving mine.


Hey I have an idea! Why don't you just copy someone else's code and say you made it? That way you don't have to search around for the non-existant program you made! Plus, if Ronnie finds that you directly copied it from someone else you can just say you were modding it and that you can't find the one you actually made! It would be so believable in fact, that nobody would even THINK about how childishly naive you are for doing something so cheap and possibly illegal (I haven't looked to see if it's actually copyrighted). I think it's a pretty sound plan. :D
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Maria
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Re: Movie recorder

Postby Maria » August 15th, 2010, 1:17 pm

Shutup yea i had enough i trying too help but of course you have too be like this.
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klimyriad
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Re: Movie recorder

Postby klimyriad » August 15th, 2010, 1:32 pm

I am locking this thread it seems to be upsetting people i also contacted mike
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