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daltonds1
Member
Posts: 368 Joined: September 13th, 2010, 12:26 am
Name: Dalton
IRC Username: Daltonds1
Location: Tomball, Texas
Post
by daltonds1 » October 1st, 2010, 9:56 pm
So you want to publish your game. But you don't want people to edit your map or the button called LOAD MAP on there etc
First step: Make a new copy of your folder first.
Now lets get started
Go to this location
\2.5\data\lang\en
After that open menu.cfg
Code: Select all
guibutton "Toggle Editmode (e)" "edittoggle"
Search that
Now if you want to delete it just delete the line
so it would go from this
Code: Select all
guilist [
guibutton "Toggle Editmode (e)" "edittoggle"
guibutton "Load Map" "showgui maps; MODE = (getmode); mode (getmode); initmapgui"
guibutton "Load Custom Map" "showgui loadmap"
guibutton "Multiplayer" "showgui multiplayer"
guibutton "Help" "showgui help"
guibar
guibutton "Options" "showgui options"
guibutton "Jukebox" "showgui jukebox"
guibutton "Change Skill Level" "showgui skilllvl"
guibutton "About" "showgui authors"
guibutton "Exit The Game" quit exit
]
]
]
to this
Code: Select all
guilist [
guibutton "Load Map" "showgui maps; MODE = (getmode); mode (getmode); initmapgui"
guibutton "Load Custom Map" "showgui loadmap"
guibutton "Multiplayer" "showgui multiplayer"
guibutton "Help" "showgui help"
guibar
guibutton "Options" "showgui options"
guibutton "Jukebox" "showgui jukebox"
guibutton "Change Skill Level" "showgui skilllvl"
guibutton "About" "showgui authors"
guibutton "Exit The Game" quit exit
]
]
]
There you go
goldstylez
Member
Posts: 35 Joined: May 22nd, 2010, 11:40 am
Name: goldstylez
IRC Username: goldstylez
Post
by goldstylez » October 29th, 2010, 12:00 pm
i gonna try;)
come to the dark side
we have cookies=3
klimyriad
Support Team
Posts: 969 Joined: December 23rd, 2009, 1:43 pm
Name: liam
Contact:
Post
by klimyriad » October 29th, 2010, 1:54 pm
It does not work you also need to go into defaults and remove it there too.
Firstspace the attack Progress.
Maps=
finishing the town of hisal map.
Models and textures
Just started finding these.
Menus, script's and other stuff.
daltonds1
Member
Posts: 368 Joined: September 13th, 2010, 12:26 am
Name: Dalton
IRC Username: Daltonds1
Location: Tomball, Texas
Post
by daltonds1 » October 29th, 2010, 3:11 pm
Works PERFECTLY fine for me. But this is only removing from ENGLISH Menu
damiandj
Member
Posts: 159 Joined: October 10th, 2009, 6:50 am
Name: Damian
Location: Selva di Val Gardena , South Tyrol, Italy, Europe, Earth
Post
by damiandj » October 30th, 2010, 1:50 am
and if I open the console with "\" and write "edittoggle" ?
chocolatepie33
Support Team
Posts: 2458 Joined: April 27th, 2010, 5:31 pm
IRC Username: CP
Post
by chocolatepie33 » October 30th, 2010, 7:08 pm
there's a file with all the commands like that in it, or at least there should be, just remove it from there...
Good to see you're still around.
klimyriad
Support Team
Posts: 969 Joined: December 23rd, 2009, 1:43 pm
Name: liam
Contact:
Post
by klimyriad » October 31st, 2010, 8:43 am
Cp damiandj knows that he just saying if you type /edittoggle you can still get edit mode.
Firstspace the attack Progress.
Maps=
finishing the town of hisal map.
Models and textures
Just started finding these.
Menus, script's and other stuff.
chocolatepie33
Support Team
Posts: 2458 Joined: April 27th, 2010, 5:31 pm
IRC Username: CP
Post
by chocolatepie33 » October 31st, 2010, 6:08 pm
unless you delete the command, then it'll say "unknown command: edittoggle", or something along those lines. But yeah, I see your point.
Leo_V117
Support Team
Posts: 1640 Joined: February 16th, 2010, 8:00 pm
Name: Leo
IRC Username: Leo_V117
Location: That one place...
Contact:
Post
by Leo_V117 » November 23rd, 2010, 2:01 pm
Then you override the edittoggle function alltogether.
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