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blender::normal map texture baking

Posted: September 3rd, 2009, 7:45 pm
by offtools
tutorial describes step by step baking normal maps for low poly models by using a high poly reference.

who would think now, this could be useful in addition with MakeHuman ... yes it is :)

here's the url:

http://www.katsbits.com/htm/tutorials/b ... models.htm

good night and good luck. offtools.