Good shadered textures
Posted: September 22nd, 2009, 2:44 pm
Hello for this TUT TUT !
Here i explain how to create bump-specmap-parallax-(glow)-world. Long, isn't it ?
First, use Irfanview (4.22 here, but not the lastest version)
First, use the original image (diffuse)
Use this filter to create parallax map (offset map) Image > Effects viewer > Relief
Then use the effect Image > Effects > median fliter
And save the image with suffix ...z or ..._z
Use this filter, after : Image >Effects > Edge detection
Then save the texture with suffix ...s or ..._s
Close Irfanview : open paint.net (download free at www.getpaint.net )
Look on google for : paint.net normal map plugin
And download at the first link
Place the dll at install link, create a folder named "effects". place the dll in this folder.
Use normal plugin with taskbar > effects > color > normal map
Values : x = 0.3000, y = 0.5600, z = 0.1000
save with ...n or ..._n
Thats'all folks !
Here i explain how to create bump-specmap-parallax-(glow)-world. Long, isn't it ?
First, use Irfanview (4.22 here, but not the lastest version)
First, use the original image (diffuse)
Use this filter to create parallax map (offset map) Image > Effects viewer > Relief
Then use the effect Image > Effects > median fliter
And save the image with suffix ...z or ..._z
Use this filter, after : Image >Effects > Edge detection
Then save the texture with suffix ...s or ..._s
Close Irfanview : open paint.net (download free at www.getpaint.net )
Look on google for : paint.net normal map plugin
And download at the first link
Place the dll at install link, create a folder named "effects". place the dll in this folder.
Use normal plugin with taskbar > effects > color > normal map
Values : x = 0.3000, y = 0.5600, z = 0.1000
save with ...n or ..._n
Thats'all folks !