Making Seamless textures

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justanother1
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Joined: October 9th, 2011, 3:18 pm
Name: Joe

Re: Making Seamless textures

Postby justanother1 » November 6th, 2011, 11:20 pm

The other "seamless maker" method is to reduce, copy, paste and flip. Its another option in Paint.NET, but I don't like because when you "flip", you flip the lighting direction for that side as well. It looks terrible rendered in a 3D environment. If you need to change the scale if a texture tile, you can do it in the .cfg ...


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