Photo-realism (return 26/02/15)

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Joined: September 15th, 2010, 3:08 pm
Name: Michael

Photo-realism (return 26/02/15)

Postby spikeymikey0196 » March 18th, 2014, 7:48 am

I'm currently looking for a bunch of talented individuals who can help me create a complete new set of Photo-realistic textures, particles and effects.
I'm dedicating the majority of my time to this project and I hope that this complete overhaul of textures will help make platinum arts sandbox look much better and potentially get more people using this fantastic game engine.

What will be required?
Have access to some form of image editing program (Gimp, Photoshop etc)
Have a reasonably good camera to take High Quality pictures of Roads,Walls etc
A way to contact you (Facebook, Email, Skype etc)
Knowing how to add textures to the game engine package file

What will you be doing?
Being part of this team will require you to go outside (I know, scary right?) and take pictures (of roads, walls etc) and then edit them so that they are perfect, seamless textures for use in platinum arts sandbox.
You may include normal mapping with these images, but that's only optional as I will do bump mapping if needed.

What's in it for you?
Being part of this team will hopefully increase your understanding of how a game engine works and how textures can be used to make a game feel more immersive and captivating. This task will also help you to become part of more teams and give you some recognition in your skill sets.

How can you get involved?
To get involved is simple, you just need to simply message me in one of three ways.

Skype: spikeymikey0196
Anyone is welcome to have a go!

*all Images submitted are under consent to be used as public domain.

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