Posted: June 27th, 2011, 4:33 pm
"No matter how fool-proof you make your program, there will always be a bigger fool"
No bad language. Kids must have parental permission!
Maybe he's the fool.
12:12 PM - Sandfly (Arc): Mike's a ninja
12:12 PM - Sandfly (Arc): I'm sure of it
12:12 PM - <$.G.T> Leo_V117: XD
<javaxbeast> is it possible to make people in rpg fly?
<javaxbeast> ive been wondering
<Leo_V117> javaxbeast, I was pondering about asking Hirato if he could add that feature.
<javaxbeast> it would be cool
<Leo_V117> I need it for my project "Dragon Training: Fire Fury"
<javaxbeast> like a powerup
<javaxbeast> how many projects do you have??
<Leo_V117> Yeah, or a full flight system.
* Leo_V117 counts on his fingers
<calimer> I'll brb in a little, I need to find the usb cord for my scanner before I forget
<calimer> feel free to continue to discuss
<Kid_Matthew> calimer, ill tell u what i like and don't like in rpg as far as coding ok?
<calimer> you can kinda fly
<Kid_Matthew> soon i need to finish Homework
<Leo_V117> Dccg, Reactor 17 +++, Project: Regen +++, EasyScriptBuilder, Dark Tunnels, OrkMoth, RR...
<calimer> you could also try modifying my spell
<calimer> where you fly around the map in rose storm
<javaxbeast> what if
<javaxbeast> you take the editing out of editmode
<javaxbeast> and leave just the flying part
<calimer> also you could have the spell simply effect gravity
<calimer> though that isn't flying exactly
<javaxbeast> oh yea
<javaxbeast> its close though
<Leo_V117> calimer, No, thats falling with style.
<javaxbeast> my quote
<javaxbeast> "Flying is learning how to throw yourself at the ground and miss."
Leo_V117 wrote:The title helps us get straight to the point. It also allows us to help people faster.