Potential Player Models and Weapons

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Mike
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Re: Potential Player Models and Weapons

Postby Mike » June 11th, 2012, 10:01 pm

We always have the option of a few different themes too. The robots could actually be something the kids designed, if we wanted it to make logic sense. Like Water Bot O Destruction 2000. The main thing is to get one good one working first and then we can expand. :D
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Re: Potential Player Models and Weapons

Postby Runescapedj » June 12th, 2012, 8:42 am

What about bots having a robot skin and players having another skin?

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Re: Potential Player Models and Weapons

Postby chocolatepie33 » June 12th, 2012, 2:21 pm


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Re: Potential Player Models and Weapons

Postby Runescapedj » June 13th, 2012, 8:50 am

For that you need a campaign, and from what I heard of it, waterwars is more of a mp with open maps without any form of a story

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Re: Potential Player Models and Weapons

Postby chocolatepie33 » June 13th, 2012, 1:54 pm

I know. It would be cool to have some kind of a mini-campaign that's like an introduction tutorial for waterwars. But multiplayer first.

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Re: Potential Player Models and Weapons

Postby Captain_Ahab » June 13th, 2012, 8:43 pm

a single player game could use kid-style robots that spark a lot and stop working when they get wet...kids save planet from aliens or mad scientist!

if a particle generator can be tagged to a bad guy's armature, then the particles could be fire and the kids save the world from lava monsters by putting out their fires; lava monsters harden to stone when they get wet and cool off.
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Re: Potential Player Models and Weapons

Postby kddekadenz » June 14th, 2012, 11:11 am

is an advanced RPG beeing developed in Sandbox

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Re: Potential Player Models and Weapons

Postby stealthpanda » June 14th, 2012, 1:24 pm

You know, I was thinking, have any of you played red eclpise? Because if so, some of the models from that would work awesome with a few adjustments(a.k.a, the laser gun, as the reloading sequence looks like a a water tank)If you havnt tried it, give it a shot, its a conversion of cube 2......and also, my map is almost done(NOW WITH MORE CURVES MIND YOU)......cant wait 2 release it.....

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Re: Potential Player Models and Weapons

Postby Mike » June 14th, 2012, 1:49 pm

If you are talking about a Water Gun Wars map why don't you make a post about it in these forums and show it off? :) We could even potentially play in the Beta test if interested. What are those models licensed as? Take care.
-mike

EDIT - Just checked out the video for it, I'm not really a big fan of those weapon models though they are insightful.
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Re: Potential Player Models and Weapons

Postby cork279 » June 15th, 2012, 7:35 am



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