Lavaland

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chocolatepie33
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Lavaland

Postby chocolatepie33 » June 4th, 2012, 6:42 pm

this is a basic layout of a lava-themed waterwars map. It was made in the stable release version of 2.7.1, so it has purely geometry and whatnot, no special entities. Lighting is a combination of sunlight and skylight.
If someone would like to load this in the SVN version and prep it for waterwars, then go ahead. Personally, I found myself to be incredibly lazy while I made this map, so I don't think it's very well done. Therefore, I'm going to call it a concept map and give full rights to Mike and the Platinum Arts Sandbox project foundation (or something like that) to do whatever they want with it.

So far, I have no name for it, if I had to put it in story form to describe it...

"These are the ruins of what may have been a temple which existed in this volcano long ago. We don't know what happened to the people here, or who they were, but we do know that they left this land and the temple behind. The temple is now falling apart and is being slowly destroyed by the magma here."

Now for screenies:

screenshot_75431.png

screenshot_74106.png

screenshot_71817.png


As you may or may not be able to see, features of the map include two large areas which may be suitable for bases, a large raised arena-style area for battle, and various small islands and other areas where you must hop around to avoid landing in lava and dying.

I used the dev-texture that Sauer and RE use on their maps (the grey tiles), I believe I took all uses of that out, but if I missed a few, then tell me about it later. Also, my version of Sandbox is modified, so if you're experiencing other problems, then report them to me please.



Now called Lavaland.

Map Download:
lava-wars.zip
(1.88 MiB) Downloaded 142 times
Last edited by chocolatepie33 on July 2nd, 2012, 10:57 pm, edited 3 times in total.

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kid matthew
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Re: [Currently Nameless] Waterwars Map

Postby kid matthew » June 4th, 2012, 7:38 pm

I'm downloading I'ma probably modify it. if you don't mind.

Cheers,
Matthew
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Mike
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Re: [Currently Nameless] Waterwars Map

Postby Mike » June 5th, 2012, 1:28 am

The main reason I made the Watergun Wars! section was so that people can post related stuff so it is definitely appropriate. Perhaps we should try it out during the next gameplay session! Take care.
-mike
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Runescapedj
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Re: [Currently Nameless] Waterwars Map

Postby Runescapedj » June 5th, 2012, 11:04 am

It looks good, but I think itd be better with some more vertical stuff, it looks pretty flat now

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Mike
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Re: [Currently Nameless] Waterwars Map

Postby Mike » June 5th, 2012, 12:27 pm

What gamemode are you think about for this? Also you might want to significantly limit the snipergun on here as it seems like it'd be a bit powerful. It seems like the map would be good as a base capture and/or CTF map. Take care.
-mike
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chocolatepie33
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Re: [Currently Nameless] Waterwars Map

Postby chocolatepie33 » June 5th, 2012, 3:19 pm


arcones
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Re: [Currently Nameless] Waterwars Map

Postby arcones » June 5th, 2012, 3:24 pm

Well, you could just give the map to the community as well. It'd be no biggie, especially since this forum belongs to PA. :)
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chocolatepie33
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Re: [Currently Nameless] Waterwars Map

Postby chocolatepie33 » June 5th, 2012, 3:56 pm


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Mike
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Re: [Currently Nameless] Waterwars Map

Postby Mike » June 6th, 2012, 9:03 am

As much as I appreciate you "giving" me the map I really believe in giving people credit and I think it is important that people license their work in a way that they feel comfortable with and also helps them. So I'd definitely at least like to have your map under some kind of creative commons license giving you credit. That said, I'd love to do a coop session sometime to test it out especially since we don't have any other ones to try yet. What is your time zone? Let's set up something official, I'm free Thursday and Friday. Take care.
-mike
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chocolatepie33
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Re: [Currently Nameless] Waterwars Map

Postby chocolatepie33 » June 6th, 2012, 11:56 am



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