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Re: Waterwars Rules, Settings, etc

Posted: June 28th, 2013, 2:17 am
by mzrmanes
Sure, I could try to use a Sauer or RE model for all that. As for the .bat and map file, I have both of them.

Just to be sure: so Water Wars is like a restoration of FPS mode to what it used to be, somewhat?

I'm likely not going to be able to make it to the main coop session because I'll be really busy Saturday night, I'll see if I can get in earlier. if KM got my map fixed up and ready to roll, then feel free to test that as you'd like.