Playermodels

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Mama's Boy
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Playermodels

Postby Mama's Boy » August 17th, 2009, 8:42 am

Quick question...

Where are the playermodels kept, and where can I go to add/change them?

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madfox95
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Re: Playermodels

Postby madfox95 » August 17th, 2009, 2:08 pm

When i have right then they are in: packages - models - rc/ogre. When u want to be hmm... rat, wolf, dragon, door, candle then u just need to copy them to rc folder. Only example: items in dragon folder i think, maybe not.
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Mama's Boy
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Re: Playermodels

Postby Mama's Boy » August 17th, 2009, 3:03 pm

Thanks. Do you know what cfg makes those ones playermodels?

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kid matthew
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Re: Playermodels

Postby kid matthew » August 17th, 2009, 7:33 pm

:!: :arrow: find the RPG folder choose your monster and copy and paste all files in EX:(rat) and then past it into the ogre or rc or rc pink/blue/red. Hope i helped. :D :mrgreen:
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Mama's Boy
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Re: Playermodels

Postby Mama's Boy » August 17th, 2009, 9:11 pm

Yes, it does work, thanks, but I when you try to switch playermodels from there the game quits. I'm wondering if you can add playermodels instead of replacing them. What I'm really wondering is what file tells the game to specifically use rc and ogre as playermodels?

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Mike
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Re: Playermodels

Postby Mike » August 19th, 2009, 8:37 am

It is in the code. It is in src/fpsgame/render.cpp Just search for pink when you have the file loaded up and you'll find it. Take care.
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Mama's Boy
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Re: Playermodels

Postby Mama's Boy » August 19th, 2009, 12:46 pm

Mike, you're amazing!


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