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Playermodels

Posted: August 17th, 2009, 8:42 am
by Mama's Boy
Quick question...

Where are the playermodels kept, and where can I go to add/change them?

Re: Playermodels

Posted: August 17th, 2009, 2:08 pm
by madfox95
When i have right then they are in: packages - models - rc/ogre. When u want to be hmm... rat, wolf, dragon, door, candle then u just need to copy them to rc folder. Only example: items in dragon folder i think, maybe not.

Re: Playermodels

Posted: August 17th, 2009, 3:03 pm
by Mama's Boy
Thanks. Do you know what cfg makes those ones playermodels?

Re: Playermodels

Posted: August 17th, 2009, 7:33 pm
by kid matthew
:!: :arrow: find the RPG folder choose your monster and copy and paste all files in EX:(rat) and then past it into the ogre or rc or rc pink/blue/red. Hope i helped. :D :mrgreen:

Re: Playermodels

Posted: August 17th, 2009, 9:11 pm
by Mama's Boy
Yes, it does work, thanks, but I when you try to switch playermodels from there the game quits. I'm wondering if you can add playermodels instead of replacing them. What I'm really wondering is what file tells the game to specifically use rc and ogre as playermodels?

Re: Playermodels

Posted: August 19th, 2009, 8:37 am
by Mike
It is in the code. It is in src/fpsgame/render.cpp Just search for pink when you have the file loaded up and you'll find it. Take care.
-mike

Re: Playermodels

Posted: August 19th, 2009, 12:46 pm
by Mama's Boy
Mike, you're amazing!