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In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
2.8 Wishlist
Re: 2.8 Wishlist
My Wish List:
.3DS model support with animations:
To be able to "Dynamically" change imported model size with the mouse wheel:
that's it, with these 2 things I can make this engine rock and create a workflow that would make the Blizzard guys jealous!
always~
.3DS model support with animations:
To be able to "Dynamically" change imported model size with the mouse wheel:
that's it, with these 2 things I can make this engine rock and create a workflow that would make the Blizzard guys jealous!
always~
I put time in a bottle ... just saying )
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- Runescapedj
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- Name: Michiel
- IRC Username: Sandboxdj
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Re: 2.8 Wishlist
On your own? Good luck with that =PEagle wrote:with these 2 things I can make this engine rock and create a workflow that would make the Blizzard guys jealous!
Re: 2.8 Wishlist
This isn't going to happen in any game engine... ever.Eagle wrote:.3DS model support with animations:
and that's for the same reason we don't support any other modeler's native format.
This is on my own personal wishlist and I know it can be done.To be able to "Dynamically" change imported model size with the mouse wheel
Keep your ears open, this might make it into 2.8.0
This is not a url, clicking it is pointless
- Leo_V117
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Re: 2.8 Wishlist
The .3DS format isnt the 3Ds Max format, its a totally different one. 3Ds Max uses .max...Hirato wrote:This isn't going to happen in any game engine... ever.Eagle wrote:.3DS model support with animations:
and that's for the same reason we don't support any other modeler's native format.
This is on my own personal wishlist and I know it can be done.To be able to "Dynamically" change imported model size with the mouse wheel
Keep your ears open, this might make it into 2.8.0
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- jSoftApps
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Re: 2.8 Wishlist
Blender is open source, I'm sure you could "borrow" some of it's 3ds import code
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- Leo_V117
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Re: 2.8 Wishlist
I guess, but Blender and Sandbox are two totally different pieces of software.jSoftApps wrote:Blender is open source, I'm sure you could "borrow" some of it's 3ds import code
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Re: 2.8 Wishlist
Now I'm paying attention.Hirato wrote:To be able to "Dynamically" change imported model size with the mouse wheel
This is on my own personal wishlist and I know it can be done.
Keep your ears open, this might make it into 2.8.0
Also:
blender: written in PYTHON
sandbox: written in C++.
Also, also:
new help menu (ideas)
Code: Select all
help menu:
*keybinds menu link
*entities description link
fps
ssp
rpg
*scripting link
fps
rpg
*Gridwork link
*useful commands links
lighting
editing commands (vscale, etc)
maptitle + such
*Description of materials
*other tuts from wiki
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- Leo_V117
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Re: 2.8 Wishlist
*reads through the list*chocolatepie33 wrote:new help menu (ideas)Code: Select all
help menu: *keybinds menu link *entities description link fps ssp rpg *scripting link fps rpg *Gridwork link *useful commands links lighting editing commands (vscale, etc) maptitle + such *Description of materials *other tuts from wiki
I can do some of that... Mainly the Help menu, but... I CAN DO IT!
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- jSoftApps
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Re: 2.8 Wishlist
I might be able to help also.Leo_V117 wrote:*reads through the list*chocolatepie33 wrote:new help menu (ideas)Code: Select all
help menu: *keybinds menu link *entities description link fps ssp rpg *scripting link fps rpg *Gridwork link *useful commands links lighting editing commands (vscale, etc) maptitle + such *Description of materials *other tuts from wiki
I can do some of that... Mainly the Help menu, but... I CAN DO IT!
jSoft Apps Software Innovations - App, Games and More!
Visit our Website!
jSoft Apps is now on indie db!
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Re: 2.8 Wishlist
It's relatively simple, I'm just saying our current help menu is quite lacking in help.
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!