chocolatepie33 wrote:for the 1x9 map example, I was thinking of an idea similar to Arc's "Jumper" maps, where you jump from platform to platform. in that case, I was thinking of a HUGE map, but it's only large in one direction- kind of like an SSP map, but in 1st person. You take HUGE jumps in a world with very low gravity- kind of like a planet jumper sort of thing, which is why I wondered about the shape of the maps. I also see what you mean by 10 being the smallest possible.
You can delete enough cubes, so that it looks like a 1x9 map