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new music (cork + Chaze)
FPS: sp mode on startup
preview box fix
ice + ladder material (unlikely? perhaps)
file cleanup (excess maps, etc)
remade eyecandy/demo maps
new creatures and models
*"Danbo" or something similar
*ragdoll, such as the LBP one, or from Ragdoll Blaster...?
*a variety of people (pirate, viking, ninja, knight (arthurian), elf/dwarf, superhero, orc,
*whatever thing you would have as a playable character in a game (likely humanoids)
*mythical creatures (but when does a horde of dragons follow you?)
*pets (a cute dog that follows you around, perhaps?)
*bugs!? (and other pests)
*fish...? (I know we already have an animated one, but even then...)
*things that follow you
*any creatures that don't chase you (calimer/mike's frog, that kinda stuff)
*daily things, vases, that kinda stuff...
*lots of foodstuffs would be nice
*things that would be animated, or things that can't be simply made in PAS (e.g. curved stuff)
simple addition of custom content (I mentioned skyboxes)
water wars, "fps with the s" (thank you justanother1)
footsteps and other sounds
.3ds model support (unlikely by what Hirato said, but he may've been referring to the .max format)
dynamic model changing
new water physics? (unlikely)
DEFINITELY a reworked help menu
likely the above
new commercial-OK content (including lots and lots of new model replacements)
have I mentioned the logo?
new guis, maybe? loading screen and such as well?
AND... I think that's it for now.
I'm adding to that now, I recently discovered a Cube-2 based engine called OctaForge... looks promising, but it didn't work when I downloaded it, likely needed compiling. Anyways, there are some things I saw in it that I wanted to know if they could be in sandbox eventually. here are the screenies:
(see the ent icons? me likey)
(real curves? who knows)
(cool glow, is that a texture or paint?)
EDIT: perhaps more realistic options for texture paint brushes (stars? REALLY?), and perhaps more heightmap mode brushes, if possible.