2.8 Wishlist

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InHumanUnit
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Re: 2.8 Wishlist

Postby InHumanUnit » November 3rd, 2011, 7:29 pm

I looked on Havoc's site, but HAVOK destruction isn't free. :( Gosh Darn-nit Nappa.
In any case, Can I have a link for "Bullet"?
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Re: 2.8 Wishlist

Postby arcones » November 3rd, 2011, 7:45 pm

Google is your best friend.

:D
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Re: 2.8 Wishlist

Postby jSoftApps » November 3rd, 2011, 9:13 pm

Leo_V117 wrote:However, Bullet has all that too. And its open-source. :D Besides, we don't need AI, we already have it.


But our AI stinks
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Re: 2.8 Wishlist

Postby Leo_V117 » November 4th, 2011, 8:36 am

jSoftApps wrote:But our AI stinks

Our AI is only as good as you set them. ;)

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Re: 2.8 Wishlist

Postby InHumanUnit » November 5th, 2011, 8:10 am

I agree with that!
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Re: 2.8 Wishlist

Postby Captain_Ahab » November 6th, 2011, 11:09 am

I'd like to see a command that can save the cut/paste buffer directly to a file and to retrieve it from such a file directly into the cut/save buffer to be used on the map you're working on. These files should be saved in a 'library' folder.

This would allow for easier re-use of cool geometry between maps.
Perhaps even replace or reduce the use of static mapmodels.
This would also get rid of the need to have a hidden area for storing such things on WIP maps and allow such geometry objects to be used on any map that is being worked on, easily and from the GUI; the GUI could return a list of saved geometry objects from the cut/paste buffer much the same as it already does with full maps. It could be as easy as using the GUI to bring in mapmodels.

nothing would be as tedious as making geometry like this:
http://www.youtube.com/watch?v=lYMT1GFoYLE
http://www.youtube.com/watch?v=rPhBEYEGxjw
http://www.youtube.com/user/cmCoopers#p/u/4/U4okl7iTtRk

over and over again, or leaving you current map to load a different map just to fill the paste buffer with what you want.
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Re: 2.8 Wishlist

Postby kid matthew » November 6th, 2011, 6:00 pm

I agree with you Ahab, but the fountain and the last one is a macro, I talked to them the other day in the sauerbraten irc.
As for libraries I would love that more then anything.
I guess I could work on a Map template, But who likes having to save load and reload you maps to get your pre-made geometry?

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Re: 2.8 Wishlist

Postby chocolatepie33 » November 7th, 2011, 8:19 pm

The libraries would be an incredible addition, just like the way Blender has their system set up. I'm voting for it.

Another idea: going along the lines of water wars, why don't we have a holiday-themed snowball fight mode? Imagine... rooftop snowball snipers. Would be cool.
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Re: 2.8 Wishlist

Postby jSoftApps » November 7th, 2011, 9:08 pm

That might be one of the best ideas I've heard in my life cp. Good idea!
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Re: 2.8 Wishlist

Postby Gioacco95 » November 19th, 2011, 5:14 am

new updated bots,they can chat and i control what bot i want
;)


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