Remember when Mike said something about water guns in sandbox?!?! Well I have a few questions and ideas:
(Q.=Question, I.=Idea)
Q. 1. How do you use the waterguns and paintball guns?!?!
I. 2. Add laserguns and more weapons. Maybe some laserguns can be similar like a taser, but in a friendly mode.
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In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Weapons in Sandbox
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Weapons in Sandbox
Last edited by ICD-DIMENSION-1 on April 8th, 2012, 6:10 pm, edited 3 times in total.
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Re: Weapons in Sandbox
1. Wait until the next release is out, we're definitely supposed to have HUD guns by then. Or, if jSoft finishes it, you could use his engine. I don't know if the SVN has weapons yet, but you could look into that yourself.
2. Could happen. Plan on making the models for them, along with scripting animations and such?
2. Could happen. Plan on making the models for them, along with scripting animations and such?
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!
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Re: Weapons in Sandbox
Can you please teach me how to make models and scripts and adimations?!?!chocolatepie33 wrote:1. Wait until the next release is out, we're definitely supposed to have HUD guns by then. Or, if jSoft finishes it, you could use his engine. I don't know if the SVN has weapons yet, but you could look into that yourself.
2. Could happen. Plan on making the models for them, along with scripting animations and such?
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- Joined: April 27th, 2010, 5:31 pm
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Re: Weapons in Sandbox
*Sighs*
Ever heard of Google?
Here's a step-by-step guide:
1. Find a good 3D modeller and animator. It can be free (lots of us use Blender and Wings3D)
2. Learn to use that program to create, skin and animate models.
3. Export the finished product to a format Sandbox can use (.obj, .md2, .md3, .md5, .smd, .iqm)
4. Add the finished model to Sandbox.
Ever heard of Google?
Here's a step-by-step guide:
1. Find a good 3D modeller and animator. It can be free (lots of us use Blender and Wings3D)
2. Learn to use that program to create, skin and animate models.
3. Export the finished product to a format Sandbox can use (.obj, .md2, .md3, .md5, .smd, .iqm)
4. Add the finished model to Sandbox.
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!
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- Member
- Posts: 21
- Joined: July 29th, 2011, 2:27 pm
- Name: Omar
Re: Weapons in Sandbox
Thank You so much!!!chocolatepie33 wrote:*Sighs*
Ever heard of Google?
Here's a step-by-step guide:
1. Find a good 3D modeller and animator. It can be free (lots of us use Blender and Wings3D)
2. Learn to use that program to create, skin and animate models.
3. Export the finished product to a format Sandbox can use (.obj, .md2, .md3, .md5, .smd, .iqm)
4. Add the finished model to Sandbox.