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adding cars to RPG

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Ghostman Gaming
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adding cars to RPG

Post by Ghostman Gaming »

I am making a game similar to Grand Theft Auto, and i want to add cars i have a idea how to do it but i am not sure if it is possible. here is what i want
i was thinking is i add the models to the game in the vehicles folder. I can possible have the models follow a waypoint path around the levels road system.
i also want to find a way to use the E button to let the player get in and out of the car.
Now my thoughts about the player entering the car could i code the car to act like a player model and change like that? then just edit the physics to use the kart racing mode physics? :?:
rydion_dev
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Re: adding cars to RPG

Post by rydion_dev »

I second this. Sandbox could probably make very good car games.
Freelance PAS user good at building RPG maps and designing interiors. Hates texturing though...
rydion_dev wrote:This doesn't cut any mustard at all, I'm afraid. It barely cuts tomato sauce!
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kddekadenz
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Re: adding cars to RPG

Post by kddekadenz »

Kelgar is an advanced RPG beeing developed in Sandbox
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