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Platinum Arts Sandbox - Free 3D Game Maker Forum • new sandbox user - lots of questions, please help.
Page 1 of 2

new sandbox user - lots of questions, please help.

Posted: January 21st, 2013, 6:10 pm
by haywiresystem
I can't tell you how excited I was to find this. I've been thinking of developing a game, which is not your typical shooter but more a puzzle/maze rpg kind of game with a cyberpunk theme influenced by I suppose things like tron or the matrix. A computerized world, where players can explore the digital world they find themselves in, go on quests, find objects, and so on. Not being that great a coder, (I'm more of a digital musician/graphic artist) I knew I needed some kind of help. This is very close to what I'd imagined I'd need, so I was so excited to find it and begin learning it.

That being said, it has many limitations for my chosen theme or style. In the digital world I imagined, there would not be grass, trees, or normal looking objects, everything should
appear cold and digital and synthetic, like a tree wouldn't look like a tree but a crystaline light structure,kind of like what you imagine when reading william gibsons neuromancer and some of his ideas on digital worlds. Things would be made of light and electrons and flowing lines. So my first and most important question is... 1) How can I import more objects available for use in the editor? I saw in the faq you can import blender objects, does someone have a more thourough tutorial on that? Are there sights I can find blender 3d objects that I can just modify or tweak and then import into the editor of sandbox?

2) How can I turn off the default music? When I first started editing I thought... Well this music is not bad, but after 3 days of 18 hour days working with it, the music is graining on me. I would like to define the music played by the area of the world the player is in. For exampler, at player start, gamesong.wav plays. If you enter "the badlands" area of the game, badlands.wav plays. Going down a tunnel? tunnel.wav plays. I know there must be a way to do this but I can't find anything on this subject.

3) How can I import new textures?

4) How can I change the default player avatar? Are there any resources for other player avatars I can check out?

5) how can I important my own sound fx?

6) When I try to save my map, it only lets me save to untitled, when I try to enter text under the save as box, still saves as untitled, somehow this later changed to fps/untitled but still won't let me change the name?

7) Can you link multiple game maps? I'm starting with the biggest map, but it would be nice if someone entered a structure, to be able to build the interior of that structure with a new map, or if someone entered a portal, they could end up in a smaller map which is another "realm" of the digital world or something.

8) I would like to add some light based weapons, like lasers, how can I do this, and whats the key to fire the default "water gun"?

9) Can I add additional skyboxes, cloudboxes and cloud formations?

10) Is there anyway you can add cinematics? For example, if someone steps on a certain area, the system dumps out and plays playvideo.mpg, then returns to the game?

11) Are there websites with more detailed docs or instructions or tutorials?

12) Can I modify the physics of game movement in any way, for example, to get from one end of my big map to the other takes 10 minutes. Is there a key combination to double
speed or triple speed of movement? For now I just set up teleporters and teleport dests on each end. That works for now I suppose.

Very happy to find this, but very frustrating trying to make it do what I need. For now I will just keep building and learning. I would be happy to contribute to the project, or put up
a website with additional resources I find useful in my building. I would sincerely appreciate anyones help, and would be happy to share textures, skyboxes, 3d objects and more as
I continue my quest here to keep building. I think a website with additional resources would be very helpful for this. Thanks in advance for anyones help...

Best regards,

HAYWIRESYSTEM

Re: new sandbox user - lots of questions, please help.

Posted: January 21st, 2013, 6:19 pm
by haywiresystem
I forgot, one other thing, I see something about a minimap but can't see how to access it. My map is very large, and a mini map would be very useful to me so I can see where I am on
the map... Big map gets confusing fast...?

Re: new sandbox user - lots of questions, please help.

Posted: January 21st, 2013, 9:04 pm
by chocolatepie33

Re: new sandbox user - lots of questions, please help.

Posted: January 22nd, 2013, 10:00 am
by Ghostman Gaming

Re: new sandbox user - lots of questions, please help.

Posted: January 23rd, 2013, 8:22 pm
by haywiresystem
Thanks now I can change the avatar... But about the gun... If I make new map, pushing the left mouse button does nothing...
Nothing shoots, nothing happens... Left mouse button, and tried every key on the keyboard just to be sure, nothing shoots...

I don't understand a fps where no weapons work, very frustrating...

If I could figure out the weapons and avatar, the rest seems to be working out. I've become much better with the world editor in just a few days...

I have to figure out how to import blender entities, but I did figure out textures...

Any help on the shooting, and next up with be getting "bad guys" to attack... But for now, I'm more concerned with building a very insane looking digitally inspired world.

Thanks for everyone's help so far, this thing is awesome and addicting...

Re: new sandbox user - lots of questions, please help.

Posted: January 23rd, 2013, 8:22 pm
by haywiresystem
I tried 0 and its while I am in fps mode its stuck on an elf looking guy. When I started editing this map, it was the superhero looking big guy with a cape...

Maybe the weapon problem is the avatar has no weapons? The big guy with the cape did have a watergun looking thing I think, how can I get back to him and try the left mouse
button? This is very frustrating, I think I found the cycle through avatar before and ended up on the elf guy, I get rid of that perspective with the 9 key usually so I didn't realize it
was still on the elf guy, and apparently still stuck on him and I can't change it... 0 key does nothing...

Re: new sandbox user - lots of questions, please help.

Posted: January 23rd, 2013, 10:35 pm
by Hirato

Re: new sandbox user - lots of questions, please help.

Posted: January 24th, 2013, 12:44 am
by haywiresystem
Does not seem to do anything,

Do you mean :

CODE :SELECT ALL [ENTER]

T or ~ again

/setdefaults [ENTER]

or

/CODE : SELECT ALL /setdefaults [ENTER]

Tried both, character does not seem to change...?
Oh please, I don't want to start over again, I've been building this map for 2 weeks!

Anything that can fix this?

Re: new sandbox user - lots of questions, please help.

Posted: January 24th, 2013, 1:35 am
by haywiresystem
Also, where are the mp3's or .wav files for the default new fps map located in the file tree?

If I can just replace those files, with my own, that will work for now.
Please help!

Re: new sandbox user - lots of questions, please help.

Posted: January 24th, 2013, 1:56 am
by haywiresystem
Never mind found them, but my cooledit won't do .ogg files... Thats kinda funny... 10 tracks is fine I will just rename my own music tracks these names, converted from .mp3 or .wav to .ogg... But how to add more to the game?

For now 10 tracks are good while I'm building, will keep me thinking and working if the digital dreamlands music is there while I'm working... and I will pick 10 or more tracks which
fit anywhere in the game I hope...

But I'd still like to learn how to trigger songs in each major area of my build or game...

Hope thats possible, but for now renaming my own preferred audio tracks should work...