.cfg command to make sound play entire map?
Posted: August 22nd, 2015, 2:50 am
I'm working on a map with a forest at night theme. I'd like to have the sound of crickets looping in the background throughout the map.
Is there any simple way of having a sound play throughout the entire map, instead of placing sound entities throughout the map?
Is there any simple way of having a sound play throughout the entire map, instead of placing sound entities throughout the map?