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problem with scripts!

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slyver1988
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problem with scripts!

Post by slyver1988 »

oke peeps..
i got a little problem (i think xD)
from village.cfg i put that script in my map.cfg file.^^
soo now i had a quest for in my map to test it. it worked fine!
but something is wrong. when i saved my map and started it again the quest was gone.;o
and the script in my .cfg file to.
so my question is, how i keep the script in my file?
---->folow my project at http://www.youtube.com/slyver1988 it will be great and i keep you up to date with all new adds<----
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GoBologna120
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Re: problem with scripts!

Post by GoBologna120 »

Saving a map in the main release automatically creates a new .cfg, overwriting your old one. I'd suggest making a backup copy of your cfg file.
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Mike
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Re: problem with scripts!

Post by Mike »

In 2.3 you need to put the actual quest dialog in an "on_start" [ ] Check out savetheprincess and the village.cfg for examples. Sorry about that :D You don't have to do that anymore in the new version coming out soon :D Take care.
-mike
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