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problem with scripts!

Posted: June 26th, 2009, 6:08 pm
by slyver1988
oke peeps..
i got a little problem (i think xD)
from village.cfg i put that script in my map.cfg file.^^
soo now i had a quest for in my map to test it. it worked fine!
but something is wrong. when i saved my map and started it again the quest was gone.;o
and the script in my .cfg file to.
so my question is, how i keep the script in my file?

Re: problem with scripts!

Posted: June 26th, 2009, 6:18 pm
by GoBologna120
Saving a map in the main release automatically creates a new .cfg, overwriting your old one. I'd suggest making a backup copy of your cfg file.

Re: problem with scripts!

Posted: June 27th, 2009, 8:23 am
by Mike
In 2.3 you need to put the actual quest dialog in an "on_start" [ ] Check out savetheprincess and the village.cfg for examples. Sorry about that :D You don't have to do that anymore in the new version coming out soon :D Take care.
-mike