Foreign Dimension

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GoBologna120
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Foreign Dimension

Postby GoBologna120 » June 14th, 2009, 3:09 pm

Welcome to Foreign Dimension. It is a surreal world that questions reality. The layout is symmetrical in all 4 directions. Tunnels inside the main building lead you to a pool of water. What lies beneath is for you to find out. ;)

Download:

PS: Made using textures I made myself. For use in the main game.

MIKE EDIT:
Here are screenshots of his map, taken from this topic: viewtopic.php?f=10&t=17
Just part of a map I made. It's called Foriegn Dimension.
http://img188.imageshack.us/img188/1596 ... 292661.png

Lol, Dev Version glitch.
http://img189.imageshack.us/img189/9827 ... 912525.png

This one just looks kinda cool. I made him land on his back to make my avatar.
http://img30.imageshack.us/img30/7184/s ... 061588.png

A work in progress shot of my Mario RoboChimp texture.
http://img268.imageshack.us/img268/4884 ... 120217.png

A screen of my Mario block textures. Also demonstrates that I edited RC's in-game animations.
http://img198.imageshack.us/img198/7779 ... 247497.png

Best... lava... texture... EVER!
http://img193.imageshack.us/img193/2950 ... 101713.png

A screenshot from my work-in-progress three map stage, Molten Laboratory. This is from part 2.
http://img198.imageshack.us/img198/5096 ... 228129.png

Golden RoboChimp.
http://img37.imageshack.us/img37/9012/s ... t86981.png

A screenshot of the temple stage in my ssp project, The Robochimp Chronicles.
http://img46.imageshack.us/img46/1981/s ... t49528.png

GOBO EDIT: Only the first screenshot relates to this map.
Last edited by GoBologna120 on June 15th, 2009, 6:07 pm, edited 1 time in total.
Image
Yay. ^_^

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Mike
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Re: Foreign Dimension

Postby Mike » June 14th, 2009, 7:55 pm

This is a great start to a map! I think you created a really cool atmosphere as I said in the other forum. I can't wait to see it further along and/or other levels going with it. I hope you don't mind that I edited the screenshots into your post :) Take care.
-mike
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GoBologna120
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Re: Foreign Dimension

Postby GoBologna120 » June 14th, 2009, 7:58 pm

No problem. And I just may make a full level out of this. Although, at the moment the setup doesn't really allow for much gameplay depth. But I can never seem to choose a decent map size that isn't too big.
Image
Yay. ^_^

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Mike
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Re: Foreign Dimension

Postby Mike » June 14th, 2009, 8:11 pm

You can also use /mapenlarge in the console to double your map size :D So it would make a size 11 map into a size 12 since each map size is double. Take care.
-mike
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Hirato
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Re: Foreign Dimension

Postby Hirato » June 15th, 2009, 5:41 am

This is not a url, clicking it is pointless

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GoBologna120
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Re: Foreign Dimension

Postby GoBologna120 » June 15th, 2009, 2:12 pm

But if I double the map size and there's already stuff on there, would it appear on one of the edges or in the center?
Image
Yay. ^_^

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Mike
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Re: Foreign Dimension

Postby Mike » June 15th, 2009, 5:15 pm

The edges, it won't overwrite what you already made. Take care.
-mike
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GoBologna120
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Re: Foreign Dimension

Postby GoBologna120 » June 15th, 2009, 6:05 pm

Okay thanks.
Image
Yay. ^_^

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Dannyboi
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Re: Foreign Dimension

Postby Dannyboi » June 15th, 2009, 7:34 pm

Well I used the /mapenlarge code and it made the ground grow all around my map >.< is that supposed to happen?
I'm BAAAACK!!! >:D

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GoBologna120
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Re: Foreign Dimension

Postby GoBologna120 » June 16th, 2009, 12:57 pm

Remember that the map also enlarges vertically. So yes. :lol:
Image
Yay. ^_^


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