My first model.

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klimyriad
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My first model.

Postby klimyriad » November 13th, 2010, 11:35 am

Well i am very proud of this and it only took me 10 minutes to make as well.

Here you go

http://www.sendspace.com/file/53l48w
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InHumanUnit
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Re: My first model.

Postby InHumanUnit » November 13th, 2010, 1:02 pm

A tower, eh? Nice.
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chocolatepie33
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Re: My first model.

Postby chocolatepie33 » November 13th, 2010, 3:05 pm

that's a pretty good model, what'd you use to make it?

Now if only we had specialized model collisions... then we could be on the tower, not over it.
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klimyriad
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Re: My first model.

Postby klimyriad » November 13th, 2010, 5:39 pm

I use wings 3d for it i am trying to get it so you stand in it.
Firstspace the attack Progress. Image
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Models and textures Image Just started finding these.
Menus, script's and other stuff. Image

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Re: My first model.

Postby chocolatepie33 » November 13th, 2010, 5:44 pm

yeah, the problem is using mdlcollide 0 ( or 1, not sure which is which) would just make you fall through it.
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klimyriad
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Re: My first model.

Postby klimyriad » November 13th, 2010, 5:45 pm

Do i put that in the obj.cfg file.
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Maps= Image finishing the town of hisal map.
Models and textures Image Just started finding these.
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chocolatepie33
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Re: My first model.

Postby chocolatepie33 » November 13th, 2010, 5:48 pm

I think so... I don't know completely about it because it's an obj model, not md3
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klimyriad
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Re: My first model.

Postby klimyriad » November 13th, 2010, 5:48 pm

I see thanks i do that now.
Firstspace the attack Progress. Image
Maps= Image finishing the town of hisal map.
Models and textures Image Just started finding these.
Menus, script's and other stuff. Image

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klimyriad
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Re: My first model.

Postby klimyriad » November 13th, 2010, 5:52 pm

It is mdlcollide 0
Firstspace the attack Progress. Image
Maps= Image finishing the town of hisal map.
Models and textures Image Just started finding these.
Menus, script's and other stuff. Image

chocolatepie33
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Re: My first model.

Postby chocolatepie33 » November 13th, 2010, 5:53 pm

alright. I guess you could use clip, but that'd be a pain to get each little corner and stuff...
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