I've Created a 2.6.1 RPG Multiplayer

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BlackGulf
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I've Created a 2.6.1 RPG Multiplayer

Postby BlackGulf » September 11th, 2011, 5:03 pm

I've done most of the basics, I'm sure a developers can finish it. I'm not sure if anyone has done this yet but I'm going to post it anyway here is the edited menus.cgf file with the supported Multiplayer, it is to be placed in rpg. it wont find my server like fps can, but that can be fixed. well here it is, i may have just revolutionized sandbox, or i just repeated someone else's work. Lolz Enjoy, .CGF Extension is not allowed, So i'll put it in as a .RTF and then you can convert it using notepad if needed i can make a tutorial on how to convert it. Or Copy And Paste it in the menus.cgf file, i will be updating it once i fix a gui.



Update 1

Master Terms Visable


ANY FEEDBACK I REALLY WANNA KNOW IF IT WORKS
Attachments
screenshot_80906.png
server locator trouble
screenshot_49517.png
As You can see im having trouble with the player models
menues.cgf_update_01.rtf
oops my bad "menus"
(15.27 KiB) Downloaded 108 times
Last edited by BlackGulf on October 1st, 2011, 9:01 am, edited 6 times in total.
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BlackGulf
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Re: I've Created a 2.59 RPG Multiplayer

Postby BlackGulf » September 11th, 2011, 5:19 pm

EDIT :) :(
Last edited by BlackGulf on October 1st, 2011, 8:50 am, edited 3 times in total.
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Runescapedj
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Re: I've Created a 2.6.1 RPG Multiplayer

Postby Runescapedj » September 13th, 2011, 3:18 pm

Yeah, make screenshots, and I can't try it at this pc, maybe when I'm at my other pc

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Re: I've Created a 2.6.1 RPG Multiplayer

Postby java.x.beast » September 13th, 2011, 8:06 pm

Please try not to double post. If you forget to add something, just edit your last post.
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BlackGulf
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Re: I've Created a 2.6.1 RPG Multiplayer

Postby BlackGulf » October 1st, 2011, 9:05 am

satisfied? my screen shots are up.
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Re: I've Created a 2.6.1 RPG Multiplayer

Postby Moonkey » November 8th, 2011, 9:41 pm

Err... Well this is strange... I use 2.7.0 and I used it. Before I couldn't start an RPG server... But now it opens it up and everything but the downside is I can't connect (boohoo) Good work on the GUI though. :D

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Re: I've Created a 2.6.1 RPG Multiplayer

Postby Mike » November 9th, 2011, 11:04 am

Just because you added the multiplayer menu code from the FPS to the rpg doesn't mean you automatically added MP support to the RPG. That requires network code as well. I certainly wish it were that easy though ;D Take care.
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Re: I've Created a 2.6.1 RPG Multiplayer

Postby java.x.beast » November 9th, 2011, 3:42 pm

Is this like... your first time seeing this topic? I believe it was made two months ago, before BlackGulf knew about networking and how to use Sandbox correctly. I'm sure that he now understands that what he created isn't a 2.6.1 RPG MP, but just the menu by copying and pasting it from FPS. I, on one hand, think that this topic should be locked...just saying though...

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BlackGulf
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Re: I've Created a 2.6.1 RPG Multiplayer

Postby BlackGulf » November 11th, 2011, 3:33 pm

wow, was i still a noob like 2 months ago?
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