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I've Created a 2.6.1 RPG Multiplayer

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BlackGulf
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I've Created a 2.6.1 RPG Multiplayer

Post by BlackGulf »

I've done most of the basics, I'm sure a developers can finish it. I'm not sure if anyone has done this yet but I'm going to post it anyway here is the edited menus.cgf file with the supported Multiplayer, it is to be placed in rpg. it wont find my server like fps can, but that can be fixed. well here it is, i may have just revolutionized sandbox, or i just repeated someone else's work. Lolz Enjoy, .CGF Extension is not allowed, So i'll put it in as a .RTF and then you can convert it using notepad if needed i can make a tutorial on how to convert it. Or Copy And Paste it in the menus.cgf file, i will be updating it once i fix a gui.



Update 1

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ANY FEEDBACK I REALLY WANNA KNOW IF IT WORKS
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server locator trouble
server locator trouble
As You can see im having trouble with the player models
As You can see im having trouble with the player models
menues.cgf_update_01.rtf
oops my bad "menus"
(15.27 KiB) Downloaded 155 times
Last edited by BlackGulf on October 1st, 2011, 9:01 am, edited 6 times in total.
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BlackGulf
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Re: I've Created a 2.59 RPG Multiplayer

Post by BlackGulf »

EDIT :) :(
Last edited by BlackGulf on October 1st, 2011, 8:50 am, edited 3 times in total.
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Re: I've Created a 2.6.1 RPG Multiplayer

Post by Runescapedj »

Yeah, make screenshots, and I can't try it at this pc, maybe when I'm at my other pc
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Re: I've Created a 2.6.1 RPG Multiplayer

Post by java.x.beast »

Please try not to double post. If you forget to add something, just edit your last post.
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Re: I've Created a 2.6.1 RPG Multiplayer

Post by BlackGulf »

satisfied? my screen shots are up.
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Re: I've Created a 2.6.1 RPG Multiplayer

Post by Moonkey »

Err... Well this is strange... I use 2.7.0 and I used it. Before I couldn't start an RPG server... But now it opens it up and everything but the downside is I can't connect (boohoo) Good work on the GUI though. :D
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Re: I've Created a 2.6.1 RPG Multiplayer

Post by Mike »

Just because you added the multiplayer menu code from the FPS to the rpg doesn't mean you automatically added MP support to the RPG. That requires network code as well. I certainly wish it were that easy though ;D Take care.
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Re: I've Created a 2.6.1 RPG Multiplayer

Post by java.x.beast »

Is this like... your first time seeing this topic? I believe it was made two months ago, before BlackGulf knew about networking and how to use Sandbox correctly. I'm sure that he now understands that what he created isn't a 2.6.1 RPG MP, but just the menu by copying and pasting it from FPS. I, on one hand, think that this topic should be locked...just saying though...

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Re: I've Created a 2.6.1 RPG Multiplayer

Post by BlackGulf »

wow, was i still a noob like 2 months ago?
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