but it would still be easier with dllbind
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Reqruiting
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siimvuss
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Re: Reqruiting
@rune
but it would still be easier with dllbind
but it would still be easier with dllbind
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arcones
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Re: Reqruiting
@Benvdog I'm pretty sure it would be like a buying system to get from one map to another. (kinda like buying a ticket to a different map
)
Check out Gobologna's shop script.
And both is possible.
Check out Gobologna's shop script.
And both is possible.

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Re: Reqruiting
Yes, it's like a ticket booth. Ex. Lets say you want to go to a certain continent/island. So you travel to a certain town that has this "travel system" on the continent/island your on, and you pay a certain amount of gold/money. When you get there, you can click on which continent you wish to travel to, BUT you have to explore in order to travel to hidden travel stations(Except the default : Which take you to each continent : in order to explore the others) and you can click which continent, and then it zooms in or something and all of the stations you've explored reveal, then you click one and you enter that town/city.
I hope you can understand that, i didn't really know how to word it.
@Everyone who posted in this topic and anyone who will post in the future. Thanks > Darkness
*P.S. I think i will make instances/dungeons for the other where you can choose wheither or not you wish to enter it or not.
I hope you can understand that, i didn't really know how to word it.
@Everyone who posted in this topic and anyone who will post in the future. Thanks > Darkness
*P.S. I think i will make instances/dungeons for the other where you can choose wheither or not you wish to enter it or not.
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arcones
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Re: Reqruiting
Yes that's very possible ( I don't know about the map zooming in part or clicking on the station which you want to go to, but if you have the continent name you could create a map list that gets pulled up and show the map shots of the island/continent/etc.) That would work really well.

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Re: Reqruiting
Thanks for the support.
*You're all alot better than the other 2d mmorpg forum i was in*
*You're all alot better than the other 2d mmorpg forum i was in*
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siimvuss
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Re: Reqruiting
I just had an idea about the travel system map...
What if we make a 3d map, but make it have a fixed view from top? and there are teleports, so you can move around, you see it from top and there are teleports to continents and if you get near a teleport it will ask if you want to go there and how much it would cost?
What if we make a 3d map, but make it have a fixed view from top? and there are teleports, so you can move around, you see it from top and there are teleports to continents and if you get near a teleport it will ask if you want to go there and how much it would cost?
Re: Reqruiting
I like the idea, but i think i'll stick with mine for now. If all else fails, i'll go with yours. The only thing i didn't like in yours was the view...I *For some reason* do not like game that have that kind of camera
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siimvuss
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Re: Reqruiting
I dont mean your game has such camera.... I only mean the traveling map has... its that kind of came for better overview of where you can travel. When you exit the traveling system your view will be back as usual....
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Dudeyourdead
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Re: Reqruiting
Im not the best mapper but can with the tool but i do a lot of MAJOR mmo beta testing stuff likr kotor3,Wow,etc i go for tester


