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A waterwars question...
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Re: A waterwars question...
Well, quick update here. I've got a smaller map made now. I'm working on the textures. What would you guys recommend for the bottom of a lake and river?
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- PizzaLover101
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Re: A waterwars question...
actually, the regular grass, I know I might sound weird, but if your really deep, It look like really cool sand
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Re: A waterwars question...
How deep does it have to be?
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Re: A waterwars question...
Up to who ever is making the map
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Re: A waterwars question...
Deeeeeeeeeeeeeep.
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Re: A waterwars question...
nah, I think that it should be shallow..............
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Re: A waterwars question...
if you are looking for a sand texture, you can use the exact same texture used in the mansion map. it looks just like sand when its underwater. and it looks really great when its really deep. i think a deep pool would be better.
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and the bus is interrupted as a very last resort,
and the address of the memory makes your floppy disk abort,
then the socket packet pocket has an error to report
DaGeek247 of http://dageek247.tk/
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Re: A waterwars question...
Yeah, I have to agree with DaGeek257.
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Re: A waterwars question...
Well, the thing is, I already used the sand for a valley full of quicksand...
What I planned to use was the cobblestone one, so I don't know...
What I planned to use was the cobblestone one, so I don't know...
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Re: A waterwars question...
Okay, for now I'm gonna work on other maps, my current map is very slow (I talked about this in support). I only have textures to really fix, a little bit of the volcanoes and quicksand to material, and I'm done.
I might put up what I have for now later, and let others with better fps-s edit it to how they want.
I might put up what I have for now later, and let others with better fps-s edit it to how they want.
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