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If you have any questions please e-mail me through the Platinum Arts website.
[SOLVED] Default character in game
[SOLVED] Default character in game
How can I change my default character in this game from RoboChimp to other custom character I made automatically when the game is loaded? Sorry if this is a dumb question.. But I had to ask for the sake of my game. 
Last edited by nEk0 on September 12th, 2010, 11:06 pm, edited 1 time in total.
Re: Default character in game
Ill be honest I have no idea always wondered how to do this lol
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
- Runescapedj
- Member

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- Name: Michiel
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Re: Default character in game
there're really many questions of this yet, go search the forum (maybe you can find it in the wiki?), and than you have 2 change the model with the robochimp you start with, and delete everything under the 9-key to make sure you can't change into another model
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chocolatepie33
- Support Team

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Re: Default character in game
This is a very complicated question. There is a .cpp file that talks about this, but none of us understand C++ enough to decipher it.
Your only bet for now is to substitute your model for an RC or Ogre folder, like Rune said.
P.S. Here's the URL to the topic viewtopic.php?f=15&t=1203&start=0
Your only bet for now is to substitute your model for an RC or Ogre folder, like Rune said.
P.S. Here's the URL to the topic viewtopic.php?f=15&t=1203&start=0
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!
Re: Default character in game
I know a little bit of C++.. I'm learning programming language like Python too.. Have you try editing this function?
Does it work? I'm not yet try it though.. 
Code: Select all
static const playermodelinfo playermodels[8] =
{
{ "rc", "rc/blue", "rc/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "rc", "rc_blue", "rc_red", true, true },
{ "rc/blue", "rc/blue", "rc/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "rc_blue", "rc_blue", "rc_red", true, true },
{ "rc/red", "rc/blue", "rc/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "rc_red", "rc_blue", "rc_red", true, true },
{ "rc/pink", "rc/blue", "rc/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "rc_pink", "rc_blue", "rc_red", true, true },
{ "ogre", "ogre/blue", "ogre/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "ogre", "ogre", "ogre", false, true },
{ "ogre/blue", "ogre/blue", "ogre/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "ogre", "ogre", "ogre", false, true },
{ "ogre/red", "ogre/blue", "ogre/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "ogre", "ogre", "ogre", false, true },
{ "uh/chars/man", "uh/chars/man", "uh/chars/man", NULL, NULL, NULL, { NULL, NULL, NULL }, "uh/chars/man", "uh/chars/man", "uh/chars/man", false, true }
};-
chocolatepie33
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Re: Default character in game
I've tried editing it, it doesn't work. There may be multiple files to change.
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!
Re: Default character in game
Same here.. I've tried looking for more info inside the header file there, but no luck.. 
-
chocolatepie33
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Re: Default character in game
Maybe we can ask the original Sandbox creator guy, Oortman von what's-his-name...
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!
Re: Default character in game
I found something recently that really works, and I can't believe it hasn't been spotted before...
try /playermodel X
where X is a random number (I dont know how far it goes up to, as I have only tried the numbers 6 and 7 - 7 gives you the guy from moviecube I think, or maybe an ogro)
So if you want your own custom model as your character, simply replace the character of the ogro with your own animated md3 and type /playermodel 7 or whatever at the start of the .cfg of your gametype, i.e. If your in RPG mode, open the data/game_rpg.cfg file and type in /playermodel 7 at the top.
I'm fairly confident that that should work, I see no reason why it shouldn't
Hope I helpder,
Owen.
try /playermodel X
where X is a random number (I dont know how far it goes up to, as I have only tried the numbers 6 and 7 - 7 gives you the guy from moviecube I think, or maybe an ogro)
So if you want your own custom model as your character, simply replace the character of the ogro with your own animated md3 and type /playermodel 7 or whatever at the start of the .cfg of your gametype, i.e. If your in RPG mode, open the data/game_rpg.cfg file and type in /playermodel 7 at the top.
I'm fairly confident that that should work, I see no reason why it shouldn't
Hope I helpder,
Owen.
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
-
chocolatepie33
- Support Team

- Posts: 2458
- Joined: April 27th, 2010, 5:31 pm
- IRC Username: CP
Re: Default character in game
Where'd you get this? Sauerbraten reference?
Julius wrote:Contribute to http://www.opengameart.org NOW!
Save the wiki!

